When i run, it's always giving black screen. I do not understand why. Also there is no error output. Here is the code ,
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QOpenGLWindow>
#include <QSurfaceFormat>
#include <QOpenGLFunctions>
#include <QtOpenGL>
#include <GL/glu.h>
class MainWindow : public QOpenGLWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = 0);
~MainWindow();
protected:
virtual void initializeGL();
virtual void resizeGL(int w, int h);
virtual void paintGL();
void resizeEvent(QResizeEvent *event);
void paintEvent(QPaintEvent *event);
private:
QOpenGLContext *context;
QOpenGLFunctions *openGLFunctions;
};
#endif // MAINWINDOW_H
I've tried lots of other projects and i'm always gettin black screen. I've tried codes from QT documentation, it worked. But in my code, i could'nt do it.
mainwindow.cpp
#include "mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
{
setSurfaceType(QWindow::OpenGLSurface);
QSurfaceFormat format;
format.setProfile(QSurfaceFormat::CompatibilityProfile);
format.setVersion(2,1);
setFormat(format);
context = new QOpenGLContext;
context->setFormat(format);
context->create();
context->makeCurrent(this);
openGLFunctions = context->functions();
}
MainWindow::~MainWindow()
{
}
void MainWindow::initializeGL()
{
}
void MainWindow::resizeGL(int w, int h)
{
}
void MainWindow::paintGL()
{
glClearColor(1.0, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
glVertex2f(-0.5f, -0.5f);
glVertex2f(0.5f, -0.5f);
glVertex2f(0.5f, 0.5f);
glVertex2f(-0.5f, 0.5f);
glEnd();
glFlush();
}
void MainWindow::resizeEvent(QResizeEvent *event)
{
}
void MainWindow::paintEvent(QPaintEvent *event)
{
paintGL();
}
What is my problem?
Your implementation is missing initializeGL
, renderGl
, paintGL
functions. You'll have to implement them. Try copying the examples first.
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