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React setState not changing state of particular property

An old dev at my current company recently put his tail between his legs and fled after having to do Typescript/React, leaving me when a bunch of broken code.

My problem now is that I have this TypeScript code that simply removes an item from an array and changes the state:

var currentFiles = this.state.openFiles;
    var index = this.state.openFiles.findIndex((f: IFileModel) => f.fileId == fileId)
    currentFiles.splice(index, 1);
    this.setState({ 
        mode: "gallery",
        openFiles: currentFiles 
    }, () => console.log(this.state.mode));

My problem is that the state never updates mode , even though the setState should do so. Regardless of how I change things up, the console.log shows is 0 .

Even putting a breakpoint in the render function, shows me that mode is 0 , where it should be "gallery" .

This is the initial state:

this.state = {
            openFiles: [],
            mode: "gallery",
            categories: [],
            galleryState: {}
        }

Any advice?

You said in a comment that you've been left this code by a dev who recently left the company. I'm afraid they've left you with code breaking two of React's rules: :-)

  1. You cannot directly modify state, including objects that this.state refers to. You're doing that with currentFiles.splice(index, 1) .

  2. You're setting new state based on existing state, but not using the callback form of setState .

To fix both (see comments):

// Use the callback form that receives the up-to-date state as a parameter.
this.setState(
    ({openFiles}) => {
        var index = openFiles.findIndex((f: IFileModel) => f.fileId == fileId)
        // (Do you need an `if (index !== -1)` check here?)
        // Create a *new* array without the entry
        var currentFiles = [...openFiles.slice(0, index), ...openFiles.slice(index+1)];
        // Return the new state
        return {
            mode: "gallery",
            openFiles: currentFiles 
        };
    },
    () => console.log(this.state.mode)
);

More in the state docs .

Live Example:

 class Example extends React.Component { constructor(...args) { super(...args); this.removeFileOnClick = this.removeFileOnClick.bind(this); this.state = { mode: "main", openFiles: [ {fileId: 1, name: "File 1"}, {fileId: 2, name: "File 2"}, {fileId: 3, name: "File 3"}, {fileId: 4, name: "File 4"}, {fileId: 5, name: "File 5"} ] }; } removeFileOnClick(e) { const fileId = e.currentTarget.getAttribute("data-id"); this.setState( ({openFiles}) => { var index = openFiles.findIndex((f) => f.fileId == fileId) // (Do you need an `if (index !== -1)` check here?) // Create a *new* array without the entry var currentFiles = [...openFiles.slice(0, index), ...openFiles.slice(index+1)]; // Return the new state return { mode: "gallery", openFiles: currentFiles }; }, () => console.log(this.state.mode) ); } render() { return ( <div> Mode: {this.state.mode} <div> OpenFiles ({this.state.openFiles.length}): <div>{this.state.openFiles.map(file => <div><button data-id={file.fileId} onClick={this.removeFileOnClick}>X</button>{file.name}</div> )}</div> </div> </div> ); } } ReactDOM.render( <Example />, document.getElementById("root") ); 
 <div id="root"></div> <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.4.2/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.4.2/umd/react-dom.production.min.js"></script> 


Side note: If you don't like the double spread here:

var currentFiles = [...openFiles.slice(0, index), ...openFiles.slice(index+1)];

you can do it like this instead:

var currentFiles = openFiles.slice();
currentFiles.splice(index, 1);

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