I am using LibClang to traverse AST in a C++ program as below:
CXChildVisitResult visitor(CXCursor cursor, CXCursor parent, CXClientData data) {
// some code
}
int main() {
// some code
clang_visitChildren(rootCursor, visitor, 0);
}
I do not know how to pass visitor
to clang_visitChildren()
if visitor()
is a member of a class. I tried using ClassName::visitor
instead of visitor, but I get the following compiler error:
error: invalid use of non-static member function ‘CXChildVisitResult ClassName::visitor(CXCursor, CXCursor, CXClientData)’
clang_visitChildren
only accepts regular functions, not member functions. It order to use a member function with it you will have to create a helper static member function that will call a non-static one:
class MyVisitor
{
public:
CXChildVisitResult visitor(CXCursor, CXCursor);
static CXChildVisitResult visitorHelper(CXCursor cursor, CXCursor parent, CXClientData client_data) {
return static_cast<MyVisitor *>(client_data)->visitor(cursor, parent);
}
};
int main() {
MyVisitor myVisitor;
// some code
clang_visitChildren(rootCursor, &MyVisitor::visitorHelper, &myVisitor);
}
Note the use of client_data
parameter to pass a pointer to an object whose method you want to call. This is a very common pattern for callback in C API.
Alternatively you may want to choose a different library to work with Clang (more info here ) such as LibTooling which provides a C++ interface.
Passing member functions as arguments is easy. The trick is the syntax. You don't need static functions you need a pointer to the member function and a pointer to the calling object.
See this example
#include <iostream>
using namespace std;
class Foo {
public:
virtual void MemberFunc() {
std::cout << "MemberFunc called" << std::endl;
}
virtual void MemberFuncWithArgs(int a, std::string b, double c) {
std::cout << "MemberFuncWithArgs called with a = " << a << " b = " << b << " c = " << c << std::endl;
}
};
class Bar : public Foo {
public:
virtual void MemberFunc() {
std::cout << "Bar MemberFunc called" << std::endl;
}
};
// funPtr is a pointer to the function in the class Foo:: scope that takes zero arguments and returns void
void CallClassFunction(void (Foo::*funPtr)(), Foo* obj) {
// We deference the function pointer and invoke it on the caller
(obj->*funPtr)();
}
// Same as above but funPtr takes 3 arguments
void CallClassFunctionWithArgs(void (Foo::*funPtr)(int a, std::string b, double c), int a, std::string b, double c, Foo* obj) {
(obj->*funPtr)(a, b, c);
}
int main()
{
cout<<"Hello World";
Foo obj;
// We take the address of the class member function (makes a pointer)
// We take a pointer to the obj variable
CallClassFunction(&Foo::MemberFunc, &obj);
CallClassFunctionWithArgs(&Foo::MemberFuncWithArgs, 34, "hello", 65.87, &obj);
// Works with inheritance too! This will now call Bar::MemberFunc
Bar bar;
CallClassFunction(&Foo::MemberFunc, &bar);
return 0;
}
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