I am trying to update a Listbox
whenever a new 'key','value' is added to a dictionary.
I have a class that implements IDictionary
and INotifyPropertyChanged
( copied from MSDN) and it has a method Add. (I have not added other methods to keep the questions short);
public class SimpleDictionary : IDictionary, INotifyPropertyChanged
{
public DictionaryEntry[] items;
public Int32 ItemsInUse = 0;
public void Add(object key, object value)
{
// Add the new key/value pair even if this key already exists in the dictionary.
if (ItemsInUse == items.Length)
throw new InvalidOperationException("The dictionary cannot hold any more items.");
items[ItemsInUse++] = new DictionaryEntry(key, value);
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs("key"));
}
}
In Main void method I have following:
public static SimpleDictionary clients = new SimpleDictionary(3);
static void Main()
{
clients.Add("key1", "Value1");
display_List();
clients.PropertyChanged += Clients_PropertyChanged;
}
private static void Clients_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
MessageBox.Show("Dictionary changed: "+e.PropertyName);
}
static void display_List()
{
try {
form_m.listBox1.DataSource = new BindingSource(clients,null);
form_m.listBox1.DisplayMember = "key";
}
catch (Exception e) {
form_m.Program_console_1("Displat Binding Error: "+e.ToString());
}
}
public static void Update_Dictionary(object sender, System.EventArgs e)
{
clients.Add("key3","Value3");
}
When the program starts listBox1
is initialized and "key1","value" added to 'clients'. Method display_List
binds clients
and displays all the keys.
When I invoke Update_Dictionary
method "key2","value2" are added and Clients_PropertyChanged
is fired. However, listbox1
does not reflect the new key added ie "key2". It still only shows "key1".
If I add the Datasource again then "key1" and "key2" are shown. What needs to be done so that listbox is updated when Clients_PropertyChanged is called automatically?
UPDATE: Tried using INotifyCollectionChanged still the same problem
He is the complete class I am using
using System;
using System.Collections;
using System.ComponentModel;
using System.Collections.Specialized;
using System.Collections.Generic;
using System.Linq;
namespace x_server
{
// This class implements a simple dictionary using an array of DictionaryEntry objects (key/value pairs).
class ObservableDictionary<TKey, TValue> : IDictionary<TKey, TValue>, INotifyCollectionChanged, INotifyPropertyChanged
{
private const string CountString = "Count";
private const string IndexerName = "Item[]";
private const string KeysName = "Keys";
private const string ValuesName = "Values";
private IDictionary<TKey, TValue> _Dictionary;
protected IDictionary<TKey, TValue> Dictionary
{
get { return _Dictionary; }
}
#region Constructors
public ObservableDictionary()
{
_Dictionary = new Dictionary<TKey, TValue>();
}
public ObservableDictionary(IDictionary<TKey, TValue> dictionary)
{
_Dictionary = new Dictionary<TKey, TValue>(dictionary);
}
public ObservableDictionary(IEqualityComparer<TKey> comparer)
{
_Dictionary = new Dictionary<TKey, TValue>(comparer);
}
public ObservableDictionary(int capacity)
{
_Dictionary = new Dictionary<TKey, TValue>(capacity);
}
public ObservableDictionary(IDictionary<TKey, TValue> dictionary, IEqualityComparer<TKey> comparer)
{
_Dictionary = new Dictionary<TKey, TValue>(dictionary, comparer);
}
public ObservableDictionary(int capacity, IEqualityComparer<TKey> comparer)
{
_Dictionary = new Dictionary<TKey, TValue>(capacity, comparer);
}
#endregion
#region IDictionary<TKey,TValue> Members
public void Add(TKey key, TValue value)
{
Insert(key, value, true);
}
public bool ContainsKey(TKey key)
{
return Dictionary.ContainsKey(key);
}
public ICollection<TKey> Keys
{
get { return Dictionary.Keys; }
}
public bool Remove(TKey key)
{
if (key == null) throw new ArgumentNullException("key");
TValue value;
Dictionary.TryGetValue(key, out value);
var removed = Dictionary.Remove(key);
if (removed)
//OnCollectionChanged(NotifyCollectionChangedAction.Remove, new KeyValuePair<TKey, TValue>(key, value));
OnCollectionChanged();
return removed;
}
public bool TryGetValue(TKey key, out TValue value)
{
return Dictionary.TryGetValue(key, out value);
}
public ICollection<TValue> Values
{
get { return Dictionary.Values; }
}
public TValue this[TKey key]
{
get
{
return Dictionary[key];
}
set
{
Insert(key, value, false);
}
}
#endregion
#region ICollection<KeyValuePair<TKey,TValue>> Members
public void Add(KeyValuePair<TKey, TValue> item)
{
Insert(item.Key, item.Value, true);
}
public void Clear()
{
if (Dictionary.Count > 0)
{
Dictionary.Clear();
OnCollectionChanged();
}
}
public bool Contains(KeyValuePair<TKey, TValue> item)
{
return Dictionary.Contains(item);
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
Dictionary.CopyTo(array, arrayIndex);
}
public int Count
{
get { return Dictionary.Count; }
}
public bool IsReadOnly
{
get { return Dictionary.IsReadOnly; }
}
public bool Remove(KeyValuePair<TKey, TValue> item)
{
return Remove(item.Key);
}
#endregion
#region IEnumerable<KeyValuePair<TKey,TValue>> Members
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
return Dictionary.GetEnumerator();
}
#endregion
#region IEnumerable Members
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)Dictionary).GetEnumerator();
}
#endregion
#region INotifyCollectionChanged Members
public event NotifyCollectionChangedEventHandler CollectionChanged;
#endregion
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
#endregion
public void AddRange(IDictionary<TKey, TValue> items)
{
if (items == null) throw new ArgumentNullException("items");
if (items.Count > 0)
{
if (Dictionary.Count > 0)
{
if (items.Keys.Any((k) => Dictionary.ContainsKey(k)))
throw new ArgumentException("An item with the same key has already been added.");
else
foreach (var item in items) Dictionary.Add(item);
}
else
_Dictionary = new Dictionary<TKey, TValue>(items);
OnCollectionChanged(NotifyCollectionChangedAction.Add, items.ToArray());
}
}
private void Insert(TKey key, TValue value, bool add)
{
if (key == null) throw new ArgumentNullException("key");
TValue item;
if (Dictionary.TryGetValue(key, out item))
{
if (add) throw new ArgumentException("An item with the same key has already been added.");
if (Equals(item, value)) return;
Dictionary[key] = value;
OnCollectionChanged(NotifyCollectionChangedAction.Replace, new KeyValuePair<TKey, TValue>(key, value), new KeyValuePair<TKey, TValue>(key, item));
}
else
{
Dictionary[key] = value;
OnCollectionChanged(NotifyCollectionChangedAction.Add, new KeyValuePair<TKey, TValue>(key, value));
}
}
private void OnPropertyChanged()
{
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnPropertyChanged(KeysName);
OnPropertyChanged(ValuesName);
}
protected virtual void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
private void OnCollectionChanged()
{
OnPropertyChanged();
if (CollectionChanged != null) CollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
}
private void OnCollectionChanged(NotifyCollectionChangedAction action, KeyValuePair<TKey, TValue> changedItem)
{
OnPropertyChanged();
if (CollectionChanged != null) CollectionChanged(this, new NotifyCollectionChangedEventArgs(action, changedItem));
}
private void OnCollectionChanged(NotifyCollectionChangedAction action, KeyValuePair<TKey, TValue> newItem, KeyValuePair<TKey, TValue> oldItem)
{
OnPropertyChanged();
if (CollectionChanged != null) CollectionChanged(this, new NotifyCollectionChangedEventArgs(action, newItem, oldItem));
}
private void OnCollectionChanged(NotifyCollectionChangedAction action, IList newItems)
{
OnPropertyChanged();
if (CollectionChanged != null) CollectionChanged(this, new NotifyCollectionChangedEventArgs(action, newItems));
}
}
}
INotifyPropertyChanged
is used if the value of a property changes. The collection itself does not change, its contents do. This is signaled by another interface: INotifyCollectionChanged
.
You don't need a custom collection type for that, to get updates when a collection is updated use ObservableCollection instead.
EDIT: I just realized ObservableCollection
is not available by default in Windows Forms, but it looks like you can easily add it.
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.