Is it possible to reliably predict when an insert to std::unordered_set or std::unordered_map will resize the underlying storage and rehash the items?
My program maintains an unordered_set of items that constantly grows, but some items may become 'expired', and I can remove those from the set to save space. A good time to do it is just before inserting an item, in case the insert will cause the set to resize and rehash. The set will anyway need to scan all of its elements and I may even prevent it from resizing).
But so far I did not find a way to predict a resize that will work across implementations of the standard library. The code below exposes differences between Microsoft's implementation and libstdc++.
std::unordered_set<int> set;
for (int i=0; i < 1000; ++i) {
size_t bucketsBefore = set.bucket_count();
set.emplace(i);
size_t bucketsAfter = set.bucket_count();
bool resized = bucketsAfter > bucketsBefore;
if (resized)
printf("Size from %zu to %zu, buckets from %zu to %zu.\n", set.size() - 1, set.size(), bucketsBefore, bucketsAfter);
}
When compiled with MSVC in Windows, this prints
Size from 8 to 9, buckets from 8 to 64.
Size from 64 to 65, buckets from 64 to 512.
Size from 512 to 513, buckets from 512 to 1024.
When compiled with g++ in Linux, this prints
Size from 0 to 1, buckets from 1 to 3.
Size from 2 to 3, buckets from 3 to 7.
Size from 6 to 7, buckets from 7 to 17.
Size from 16 to 17, buckets from 17 to 37.
Size from 36 to 37, buckets from 37 to 79.
Size from 78 to 79, buckets from 79 to 167.
Size from 166 to 167, buckets from 167 to 337.
Size from 336 to 337, buckets from 337 to 709.
Size from 708 to 709, buckets from 709 to 1493.
In terms of load factor this means that Microsoft implementation will resize the set when load factor would exceed 1, but libstdc++ -- when load factor reaches 1.
Now I'm wondering what's a good way around it. There are options.
您可以考虑使用boost::intrusive::unordered_set
并根据负载因子和expired
项目的数量重新哈希。
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