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Time complexity of std::find() in std::unordered_set or std::unordered_map with no collisions

I know unordered_map has O(1) lookups but std::find() is a searching algorithm(I guess) in other containers.So is it O(1) or O(n) considering there is no collision.

From cppreference for std::unordered_map<Key,T,Hash,KeyEqual,Allocator>::find :

Complexity

Constant on average, worst case linear in the size of the container.

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