I have a class with two member functions getA
and getA2
, that do a similar thing. They both return an int after an internal computation that might differ.
In the function printStuff
I call both, but I actually only want to call one of them, but without naming it in printStuff
. I want to give printStuff
the information of which member function of class A to use in its body as an argument to printStuff
somehow.
class A {
public:
A(int a) : m_a(a) {;}
int getA() {
return m_a;
};
int getA2() {
return 2*m_a;
};
private:
int m_a = 0;
};
void printStuff(/*tell me which member fcn to use*/) {
A class_a(5);
//I actually just want to call the last of the 2 lines, but define somehow
//as an argument of printStuff which member is called
cout << "interesting value is: " << class_a.getA() << endl;
cout << "interesting value is: " << class_a.getA2() << endl;
cout << "interesting value is: " << /*call member fcn on class_a*/ << endl;
}
int functional () {
printStuff(/*use getA2*/); //I want to decide HERE if getA or getA2 is used in printStuff
return 0;
}
Can it be done somehow? From reading on function pointers I am not sure how I could apply this here correctly.
You can do the parametrization you want by passing a pointer to a member function .
void printStuff( int (A::* getter)() ) {
A class_a(5);
cout << "interesting value is: " << (a.*getter)() << endl;
}
// in main
printStuff(&A::getA2);
The declarator syntax int (A::* getter)()
is a bit wonky in true C++ fashion, but that's how you use a raw pointer-to-member function in a function's signature. A type alias may simplify the syntax a bit, so it's worth keeping that mind. And I think &A::getA2
is pretty self-explanatory.
Also be mindful of the parentheses in (a.*getter)()
, since operator precedence requires it.
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