The question is:
I'm trying to make platform generator for my pygame project but the problem is when I create platforms the positioning in the pygame is inverse how could I solve that problem?
The code in my settings.py
#Platform Generator
#Platforms(x, y, w, h)
PLATFORMS_LIST = []
for i in range(WIDTH):
MAX_HEIGHT = random.randint(100, 120)
PLATFORMS_LIST.append((i * 20, 300, 20, MAX_HEIGHT))
The code in sprites.py
class Platforms(pygame.sprite.Sprite):
def __init__(self, x, y, w, h):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((w, h))
self.image.fill(GREEN)
self.rect = self.image.get_rect()
self.rect.x = x
self.rect.y = y
But I want the inverse of that green platforms.
If the maximum height is 120, then you have to shift the items by the difference 120-MAX_HEIGHT
to the bottom:
MAX_HEIGHT = random.randint(100, 120)
# PLATFORMS_LIST.append((i * 20, 300, 20, MAX_HEIGHT))
PLATFORMS_LIST.append((i * 20, 300+120-MAX_HEIGHT, 20, MAX_HEIGHT))
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