I'm trying to create a bundle application using Xcode 10.3. The main code is going to live inside a C++ file, which I added to the bundle project, and I also need to use some Cocoa related stuff. and here is the catch, anytime I include
#include <Cocoa/Cocoa.h>
I immediately get like 20 errors
which are rather strange. Is there anything else to be added or set in Xcode so I can include Cocoa headers inside a CPP file?
看起来该解决方案比预期的要容易,您只需要将cpp文件的编译类型从C++ Source
更改为Objective-C++ Source
,然后按需要进行所有编译即可。
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