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Unity3D: Are motion captured animations alot less compatible on mobile?

So there is this zombie animation pack on the asset store that i want to purchase, but all the animations in the pack are motion captured, so my question is if i were to buy this pack and use it on my mobile game project would it be practical or would it heavily affect the performance ? Thank you all in advance

It would have the same impact as a normal animation .

Quality is slight more than regular animations made in any animation program.

What you can do to reduce the animation size and lower the quality is to:

  1. Download Blender 2.8 (is free and open source)

  2. Import the 3D Model

  3. Import the Motion Capture Animation File

  4. Remove Some Key Frames From the Motion Capture in the Animation Tab

  5. Export Animation From Blender to FBX, or other format you want

  6. Import into Unity 3D

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