I'm trying to move a Robot represented by a JLabel into a GridLayout. The move is made but the display of the JLabel is only done for the final finishing square. I would like to see the move from box to box. How can I do?
import java.awt.Color;
import java.awt.Component;
import java.awt.LayoutManager;
import java.io.Serializable;
import java.util.Vector;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.LayoutStyle;
// Robot
public class Robot extends Case implements Serializable {
private ImageIcon imageRobot;
private Color couleur;
public Robot () {
imageRobot = new ImageIcon("./assets/balle.png");
setIcon(imageRobot);
}
public void seDeplacer (JPanel panel, Vector<Case> listeDeCases) {
for (int i=0; i<5; i++) {
LayoutManager layout = panel.getLayout();
try { Thread.sleep(1000);
panel.remove(panel.getComponent(i));
panel.add(this, i);
panel.doLayout();
}
catch (InterruptedException e) {}
}
}
public void detruire () {
}
public void setCouleur (Color couleur) {
this.couleur=couleur;
}
public Color getCouleur () {
return this.couleur;
}
}
try { Thread.sleep(1000);
Don't do this on the AWT Event Dispatch Thread (EDT). Your GUI can't be repainted because this code is blocking it.
Use javax.swing.Timer
(not to be confused with any other Timer
) to set an event for the next time robot needs to be moved. You will need to keep track of state outside of local variables.
import java.awt.Color;
import java.awt.Component;
import java.awt.LayoutManager;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.Serializable;
import java.util.Vector;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.LayoutStyle;
import javax.swing.Timer;
// Robot
public class Robot extends Case implements Serializable {
private ImageIcon imageRobot;
private Color couleur;
public Robot () {
imageRobot = new ImageIcon("./assets/balle.png");
setIcon(imageRobot);
}
public void seDeplacer (JPanel panel) {
Robot currentRoot = this;
int delay = 1000; //milliseconds
ActionListener taskPerformer = new ActionListener() {
public void actionPerformed(ActionEvent evt) {
for (int i=0; i<5; i++) {
panel.remove(panel.getComponent(i));
panel.add(currentRoot, i);
panel.doLayout();
}
}
};
new Timer(delay, taskPerformer).start();
}
public void detruire () {
}
public void setCouleur (Color couleur) {
this.couleur=couleur;
}
public Color getCouleur () {
return this.couleur;
}
}
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