I'm using PyGame to make my own 'game engine' in Python 3.7. I want to make a class that uses the pygame.rect()
function but when I run it it gives me this error or a similar one every time.
main.py (./pyseed/)
# Imports
import pygame
pygame.init()
# class
class Shape:
def __init__(self, width, height, color):
self.width = width
self.height = height
self.color = color
self.SHAPE = pygame.rect(self, width, height, color)
# RunApp() function
def runApp(width, height):
screen = pygame.display.set_mode((width, height))
done = False
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
pygame.display.flip()
testing.py ( import main
will change to import pyseed.main
)
# PySeed Testing Zone
import main as pyseed
myShape = pyseed.Shape(90, 90, (0, 100, 255))
pyseed.runApp(400, 300)
Thank you for any help.
My New Code:
main.py
# Made by DeBeast591
# Enjoy!
# Imports
import pygame
# Getting PyGame ready...
pygame.init()
print("Welcome to PySeed!\nMade By DeBeast591\nEnjoy!")
def setUp(width, height):
global screen
screen = pygame.display.set_mode((width, height))
# class
class Shape:
def __init__(self, x, y, width, height, color):
global screen
self.width = width
self.height = height
self.x = x
self.y = y
self.color = color
self.SHAPE = pygame.draw.rect(screen, self.color,pygame.Rect(self.x, self.y, self.width, self.height))
# RunApp() function
def runApp():
global screen
done = False
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
pygame.display.flip()
testing.py
# PySeed Testing Zone
import main as pyseed
pyseed.setUp(400, 300)
myShape = pyseed.Shape(30, 30, 90, 90, (0, 100, 255))
pyseed.runApp()
Thank you for the help.
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