var Car = function(name, year) { this.name = name; this.year = year; this.print = function() { console.log(name+" "+year); } } var tesla = new Car("tesla", 2018); tesla.print(); tesla = JSON.parse(JSON.stringify(tesla)); console.log(tesla); tesla.print(); // Uncaught TypeError: tesla.print is not a function
How can i add the print function to the object after the parse? Is there an elegant solution for this?
You could create a prototype for printing and call the method with an object for binding.
function Car(name, year) { this.name = name; this.year = year; } Car.prototype.print = function() { // add prototype console.log(this.name + " " + this.year); // take this as reference to the instance }; var tesla = new Car("tesla", 2018); tesla.print(); tesla = JSON.parse(JSON.stringify(tesla)); console.log(tesla); Car.prototype.print.call(tesla); // borrow method from class, take own object
A clean approach is to add a function deserialize
as prototype which takes an object and assign all properties to the instance.
function Car(name, year) { this.name = name; this.year = year; } Car.prototype.print = function() { console.log(this.name + " " + this.year); }; Car.prototype.deserialize = function(object) { Object.entries(object).forEach(([k, v]) => this[k] = v); }; var tesla = new Car("tesla", 2018); tesla.print(); tesla = JSON.parse(JSON.stringify(tesla)); console.log(tesla); var tesla2 = new Car; tesla2.deserialize(tesla); tesla2.print();
The JSON data format does not support functions (which would be very unhelpful if you generated some JSON from a JavaScript object and then tried to parse it with C#!).
A sensible approach to this would be to change the Car
constructor function so that it can accept an object as the first argument.
var Car = function(name, year) {
if (typeof name === "object") {
// use properties of `name` to set everything in this object
} else {
// Treat name and year as a string and number just like you are now
}
...
Then you can:
tesla = new Car( JSON.parse(JSON.stringify(tesla)) );
… which will also generate an object with the correct prototype.
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