I'm trying to make a game in pycharm using python and I have a name which isn't defined. I looked for information about how to fix this and the best fix I could find was changing the name from gameDisplay to GameDisplay in line 16 but it didn't help at all. Below is the full error message I received.
Traceback (most recent call last):
File "C:/Users/Zack's PC/AppData/Roaming/JetBrains/PyCharmCE2020.1/scratches/main1.py", line 30, in <module>
car(x,y)
File "C:/Users/Zack's PC/AppData/Roaming/JetBrains/PyCharmCE2020.1/scratches/main1.py", line 16, in car
GameDisplay.blit(carImg,(x,y))
NameError: name 'GameDisplay' is not defined
Process finished with exit code 1
this is the file:
***import pygame
pygame.init()
display_width= 900
display_height=600
black= (0,0,0)
white= (255,255,255)
red= (255,0,0)
screen= pygame.display.set_mode((display_width,display_height))
pygame.display.set_caption('Race Car')
clock = pygame.time.Clock()
carImg = pygame.image.load('C:/Users/Zack\'s PC/Pictures/gameimages/racecarimage.png')
def car(x,y):
gameDisplay.blit(carImg,(x,y))
x = (display_height * 0.45)
y = (display_width * 0.8)
crashed = False
while not crashed:
for event in pygame.event.get():
if event.type == pygame.QUIT:
crashed = True
car(x,y)
gameDisplay.fill(white)
pygame.display.update()
clock.tick(60)
pygame.quit()
quit()***
Problem is that you didn't create
gameDisplay = pygame.display.set_mode(...)
but
screen = pygame.display.set_mode(...)
and now you have to use screen
instead of gameDisplay
screen.blit(...)
screen.fill(white)
Or you have to use
gameDisplay = pygame.display.set_mode(...)
instead of
screen = pygame.display.set_mode(...)
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.