I have a loop that constructs multiple sets of Entries with Buttons next to them so:
set 0: [Item0 Entry] [Item0 Edit Button]
.
.
.
set 1: [Item0 Entry] [Item0 Edit Button]
etc
During each iteration I create a variable
Item0Var = StringVar()
Which I then initialise through say
Item0Var.set("None")
I store the variable in an external dictionary
self.CurrentEquipSets[set_num].update(
{"Item0" : Item0Var,...} )
The variable is then displayed in a disabled Entry
Item0Entry = Entry(self.Item0Frame,textvariable=self.CurrentEquipSets[set_num]["Item0"],state=DISABLED,width=EntryWidth)
The button is
Item0Edit = Button(self.Item0Frame,text="Edit",command = lambda EquipSet=set_num,Item="Item0": self.EditItem(EquipSet,Item))
The textvariable is stored externally in the dictionary self.CurrentEquipSets
The button calls
def EditItem(self,EquipSet,Item):
self.CurrentEquipSets[EquipSet][Item].set("Something")
The result I am looking for, if I have 3 sets, from pressing the Edit button for set 0 is:
set 0: Item0Entry ["Something"]
set 1: Item0Entry ["None"]
set 3: Item0Entry ["None"]
But instead I get
set 0: Item0Entry ["None"]
set 1: Item0Entry ["None"]
set 3: Item0Entry ["Something"]
What am I missing?
Turns out [{}]*listlength does not work for initating a list of dictionaries, the problem is solved!
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