My server is not going passed the listening stage, even though my client is trying to run the socket.connect()
function in a loop until connection is made. Is something flawed in my server code?
#define PORT 8080
void server()
{
int serverSocket, newSocket;
struct sockaddr_in serverAddr;
struct sockaddr_storage serverStorage;
socklen_t addr_size;
int opt = TRUE;
//Create socket
serverSocket = socket(PF_INET, SOCK_STREAM, 0);
if (setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt,
sizeof(opt))<0)
error("SETSOCKOPT ERROR");
//Configure setting of the server address struct
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = htonl(INADDR_ANY);
serverAddr.sin_port = htons(PORT);
//Set all bits of the padding field to 0
memset(serverAddr.sin_zero, '\0', sizeof serverAddr.sin_zero);
//Bind the address struct to the socket
bind(serverSocket, (struct sockaddr *) &serverAddr, sizeof(serverAddr));
//Listen on the socket, with max 40 connection requests queued
if(listen(serverSocket,40)==0)
printf("\nListening\n");
else
printf("\nError\n");
pthread_t tid[60];
int i = 0;
while(1)
{
//Accept call creates a new socket for the incoming connection
addr_size = sizeof serverStorage;
printf("HERE");
newSocket = accept(serverSocket, (struct sockaddr *) &serverStorage, &addr_size);
//pthread_mutex_lock(&lock);
//for each client request creates a thread and assign the client request to it to process
//so the main thread can entertain next request
int error_thread = pthread_create(&tid[i], NULL, socketThread, (void *)(uintptr_t) newSocket);
if( error_thread != 0 )
{
printf("\nFailed to create thread, %i\n", error_thread);
rebootOWASYS();
}
else
{
printf("\nSOCKET %i CREATED\n", newSocket);
}
if( i >= 50)
{
i = 0;
while(i < 50)
{
pthread_join(tid[i++],NULL);
}
i = 0;
}
}
}
The server manages to print "Listening", however, my client is unable to connect (does not reach the "here" print). Trying the nc -zv 10.130.28.130 8080
is not successful, however pinging the server is. My client is looping the socket.connect(10.130.28.130, 8080)
as long as no connections is accepted.
def try_connect(address):
global connected
global client
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client.settimeout(2)
try:
client.connect(address)
connected = True
except:
client.close()
connected = False
finally:
return [client, connected]
Am I missing something obvious?
The first problem I see is trying to call the connect function without two sets of parentheses:
client.connect((addr, port)) # Like that
Maybe you were overthinking it or I'm underthinking it.
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