I am working on creating a simple Tic-Tac-Toe game, through tkinter module. And there seems to be a
Unused variable 'buttons' pylint(unused-variable)
in the following part of my code:
buttons=tk.StringVar()
def btnClick(buttons):
nonlocal bclick,p1Name,p2Name,p1,p2,flag
if buttons["text"] == " " and bclick == True:
buttons["text"] = "X"
bclick = False
p1 = p1Name.get() + " Wins!"
win_check()
flag = flag+1
elif buttons["text"] == " " and bclick == False:
buttons["text"] = "O"
bclick = True
p2 = p2Name.get() + " Wins!"
win_check()
flag = flag+1
else:
showinfo("Tic-Tac-Toe", "Button already Clicked!")
Please note that the above code is inside a method, thus the indentation.
I am working on creating a simple Tic-Tac-Toe game, through tkinter module. And there seems to be a
Unused variable 'buttons' pylint(unused-variable)
in the following part of my code:
buttons=tk.StringVar()
def btnClick(buttons):
nonlocal bclick,p1Name,p2Name,p1,p2,flag
if buttons["text"] == " " and bclick == True:
buttons["text"] = "X"
bclick = False
p1 = p1Name.get() + " Wins!"
win_check()
flag = flag+1
elif buttons["text"] == " " and bclick == False:
buttons["text"] = "O"
bclick = True
p2 = p2Name.get() + " Wins!"
win_check()
flag = flag+1
else:
showinfo("Tic-Tac-Toe", "Button already Clicked!")
Please note that the above code is inside a method, thus the indentation.
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