I want to copy the values of Properties in a given object ClassA
to another object instance called ClassB
, these classes may or may not be the same type.
if a property in ClassB
has a value and in ClassA
the corresponding property value is null, then do not copy that value, so only copy across where the current property in ClassB
is null.
This is NOT a clone exercise, the target object (
ClassB
) is already instantiated with partially defined values, I'm looking for a reusable way to copy across the rest of the values that were not already set.Think of testing scenarios where we have a common or default test data value, for specific tests I want to set some specific fields, then finish setting the other properties from the common test data object.
I think I am looking for a Reflection based solution, as that way we would not need to know the specific types to copy, which would make it reusable for many different scenarios.
eg.
public class Employee
{
public int EmployeeID { get; set; }
public string EmployeeName { get; set; }
public Address ContactAddress { get; set; }
}
public class Address
{
public string Address1 { get; set; }
public string City { get; set; }
public string State { get; set; }
public string ZipCode { get; set; }
}
test eg.
public void TestMethod1()
{
Employee employee = new Employee();
employee.EmployeeID = 100;
employee.EmployeeName = "John";
employee.ContactAddress = new Address();
employee.ContactAddress.Address1 = "Park Ave";
employee.ContactAddress.City = "New York";
employee.ContactAddress.State = "NewYork";
employee.ContactAddress.ZipCode = "10002";
Employee employeeCopy = new Employee();
employeeCopy.EmployeeID = 101;
employeeCopy.EmployeeName = "Tom";
employeeCopy.ContactAddress = new Address();
CopyPropertiesTo(employee, employeeCopy);
}
I want to get the result
employeeCopy EmployeeID=101;
EmployeeName="Tom";
ContactAddress.Address1 = "Park Ave";
ContactAddress.City = "New York";
ContactAddress.State = "NewYork";
ContactAddress.ZipCode = "10002"
So in this case, because none of the fields in employeeCopy.ContactAddress
have been set, only those fields from the original employee
object should be copied across.
I can not figure out how to write the method:
CopyPropertiesTo(object sourceObject, object targetObject)
One way to do this is to simply check each property in the "to" Employee
, and if it's null
or 0
, assign it the value from the "from" Employee
:
/// <summary>
/// Copies values in 'from' to 'to' if they are null in 'to'
/// </summary>
public static void CopyProperties(Employee from, Employee to)
{
if (from == null) return;
if (to == null) to = new Employee();
if (to.EmployeeID == 0) to.EmployeeID = from.EmployeeID;
if (to.EmployeeName == null) to.EmployeeName = from.EmployeeName;
if (from.ContactAddress == null) return;
if (to.ContactAddress == null) to.ContactAddress = new Address();
if (to.ContactAddress.Address1 == null)
to.ContactAddress.Address1 = from.ContactAddress.Address1;
if (to.ContactAddress.City == null)
to.ContactAddress.City = from.ContactAddress.City;
if (to.ContactAddress.State == null)
to.ContactAddress.State = from.ContactAddress.State;
if (to.ContactAddress.ZipCode == null)
to.ContactAddress.ZipCode = from.ContactAddress.ZipCode;
}
public static void CopyPropertiesTo(Employee EP1, Employee EP2){
Type eType=typeof(Employee);
PropertyInfo[] eProps = eType.GetProperties();
foreach(var p in eProps){
if(p.PropertyType != typeof(String) && p.PropertyType != typeof(Int32)){
//Merging Contact Address
Type cType=p.PropertyType;
PropertyInfo[] cProps = cType.GetProperties();
foreach(var c in cProps){
//Check if value is null
if (String.IsNullOrEmpty((EP2.ContactAddress.GetType().GetProperty(c.Name).GetValue(EP2.ContactAddress) as string))){
//Assign Source to Target
EP2.ContactAddress.GetType().GetProperty(c.Name).SetValue(EP2.ContactAddress, (EP1.ContactAddress.GetType().GetProperty(c.Name).GetValue(EP1.ContactAddress)));
}
}
}
else{
//Check if value is null or empty
if (String.IsNullOrEmpty((EP2.GetType().GetProperty(p.Name).GetValue(EP2) as string))){
//Assign Source to Target
EP2.GetType().GetProperty(p.Name).SetValue(EP2, (EP1.GetType().GetProperty(p.Name).GetValue(EP1)));
}
}
}
}
Not the prettiest, but this should do it and allow you to change the names/amount of properties in the class. I haven't ever actually tried doing it like this so if someone out there has some feedback, I would appreciate it
Check out the following links for more info and examples PropertyInfo GetType GetProperty
Here is my suggestions too if not too late, but mayby helps.
public class Source
{
[DefaultValueAttribute(-1)]
public int Property { get; set; }
public int AnotherProperty { get; set; }
}
public class Dedstination
{
public int Property { get; set; }
[DefaultValueAttribute(42)]
public int AnotherProperty { get; set; }
}
public void Main()
{
var source = new Source { Property = 10, AnotherProperty = 76 };
var destination = new Dedstination();
MapValues(source, destination);
}
public static void MapValues<TS, TD>(TS source, TD destination)
{
var srcPropsWithValues = typeof(TS)
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.ToDictionary(x => x.Name, y => y.GetValue(source));
var dstProps = typeof(TD)
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.ToDictionary(key => key, value => value.GetCustomAttribute<DefaultValueAttribute>()?.Value
?? (value.PropertyType.IsValueType
? Activator.CreateInstance(value.PropertyType, null)
: null));
foreach (var prop in dstProps)
{
var destProperty = prop.Key;
if (srcPropsWithValues.ContainsKey(destProperty.Name))
{
var defaultValue = prop.Value;
var currentValue = destProperty.GetValue(destination);
var sourceValue = srcPropsWithValues[destProperty.Name];
if (currentValue.Equals(defaultValue) && !sourceValue.Equals(defaultValue))
{
destProperty.SetValue(destination, sourceValue);
}
}
}
}
EDIT: I edited my solution in order to remove the dependency on using DefaultValueAttribute. Now you can take a default value either from the attributes if specified or the type defaults.
Previous solution was as follows:
// This solution do not needs DefaultValueAttributes
var dstProps = typeof(TD)
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.ToDictionary(x => x, x => x.PropertyType.IsValueType ? Activator.CreateInstance(x.PropertyType, null) : null);
// This solution needs DefaultValueAttributes
var dstProps = typeof(TD)
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.ToDictionary(x => x, x => x.GetCustomAttribute<DefaultValueAttribute>()?.Value ?? null);
Make your changes to the new instance after the copy completes and/or implement ICloneable interface. https://docs.microsoft.com/en-us/dotnet/api/system.icloneable?view=netcore-3.1
Deep cloning can be achieved easily through serialization, however to only copy across non-null fields needs more conditional logic, In this case I call this a Coalesce so I've named my Method CoalesceTo
. You could refactor this into an extension method if you wanted to, but I wouldn't recommend it, instead put this inside a static helper class. As useful as this might be, I don't encourage it as your "goto" for a production business runtime.
Using Reflection for these types of solutions is usually the most inefficient mechanism, but it gives us a lot of flexibility and is great for mocking, prototyping and quick unit test expressions.
- Although not in this example, it would be easy to add in checks to exclude
[Obsolete]
properties for advanced scenarios
The following example uses Property Name comparison, so you don't have to pass in objects of the same type. Notice that IsNull
and IsValueType
methods have been created to encapsulate those concepts, simplifying tweaks you might want to make to this method.
/// <summary>
/// Deep Copy the top level properties from this object only if the corresponding property on the target object IS NULL.
/// </summary>
/// <param name="source">the source object to copy from</param>
/// <param name="target">the target object to update</param>
/// <returns>A reference to the Target instance for chaining, no changes to this instance.</returns>
public static void CoalesceTo(object source, object target, StringComparison propertyComparison = StringComparison.OrdinalIgnoreCase)
{
var sourceType = source.GetType();
var targetType = target.GetType();
var targetProperties = targetType.GetProperties();
foreach(var sourceProp in sourceType.GetProperties())
{
if(sourceProp.CanRead)
{
var sourceValue = sourceProp.GetValue(source);
// Don't copy across nulls or defaults
if (!IsNull(sourceValue, sourceProp.PropertyType))
{
var targetProp = targetProperties.FirstOrDefault(x => x.Name.Equals(sourceProp.Name, propertyComparison));
if (targetProp != null && targetProp.CanWrite)
{
if (!targetProp.CanRead)
continue; // special case, if we cannot verify the destination, assume it has a value.
else if (targetProp.PropertyType.IsArray || targetProp.PropertyType.IsGenericType // It is ICollection<T> or IEnumerable<T>
&& targetProp.PropertyType.GenericTypeArguments.Any()
&& targetProp.PropertyType.GetGenericTypeDefinition() != typeof(Nullable<>) // because that will also resolve GetElementType!
)
continue; // special case, skip arrays and collections...
else
{
// You can do better than this, for now if conversion fails, just skip it
try
{
var existingValue = targetProp.GetValue(target);
if (IsValueType(targetProp.PropertyType))
{
// check that the destination is NOT already set.
if (IsNull(existingValue, targetProp.PropertyType))
{
// we do not overwrite a non-null destination value
object targetValue = sourceValue;
if (!targetProp.PropertyType.IsAssignableFrom(sourceProp.PropertyType))
{
// TODO: handle specific types that don't go across.... or try some brute force type conversions if neccessary
if (targetProp.PropertyType == typeof(string))
targetValue = targetValue.ToString();
else
targetValue = Convert.ChangeType(targetValue, targetProp.PropertyType);
}
targetProp.SetValue(target, targetValue);
}
}
else if (!IsValueType(sourceProp.PropertyType))
{
// deep clone
if (existingValue == null)
existingValue = Activator.CreateInstance(targetProp.PropertyType);
CoalesceTo(sourceValue, existingValue);
}
}
catch (Exception)
{
// suppress exceptions, don't set a field that we can't set
}
}
}
}
}
}
}
/// <summary>
/// Check if a boxed value is null or not
/// </summary>
/// <remarks>
/// Evaluate your own logic or definition of null in here.
/// </remarks>
/// <param name="value">Value to inspect</param>
/// <param name="valueType">Type of the value, pass it in if you have it, otherwise it will be resolved through reflection</param>
/// <returns>True if the value is null or primitive default, otherwise False</returns>
public static bool IsNull(object value, Type valueType = null)
{
if (value is null)
return true;
if (valueType == null) valueType = value.GetType();
if (valueType.IsPrimitive || valueType.IsEnum || valueType.IsValueType)
{
// Handle nullable types like float? or Nullable<Int>
if (valueType.IsGenericType)
return value is null;
else
return Activator.CreateInstance(valueType).Equals(value);
}
// treat empty string as null!
if (value is string s)
return String.IsNullOrWhiteSpace(s);
return false;
}
/// <summary>
/// Check if a type should be copied by value or if it is a complexe type that should be deep cloned
/// </summary>
/// <remarks>
/// Evaluate your own logic or definition of Object vs Value/Primitive here.
/// </remarks>
/// <param name="valueType">Type of the value to check</param>
/// <returns>True if values of this type can be straight copied, false if they should be deep cloned</returns>
public static bool IsValueType(Type valueType)
{
// TODO: any specific business types that you want to treat as value types?
// Standard .Net Types that can be treated as value types
if (valueType.IsPrimitive || valueType.IsEnum || valueType.IsValueType || valueType == typeof(string))
return true;
// Support Nullable Types as Value types (Type.IsValueType) should deal with this, but just in case
if (valueType.HasElementType // It is array/enumerable/nullable
&& valueType.IsGenericType && valueType.GetGenericTypeDefinition() == typeof(Nullable<>))
return true;
return false;
}
Because we are using reflection here, we cant take advantage of optimisations that Generics could offer us. If you wanted to adapt this to a production environment, consider using T4 templates to script out a Generic typed version of this logic as extension methods to your business types.
You'll notice I specifically skip arrays and other IEnumerable structures... There's a whole can of worms in supporting them, it might be better to not let the one method attempt a Deep copy, so take the nested call to CoalesceTo
out, then call the clone method on each object in the tree.
The problem with arrays/collections/lists is that before you could clone, you would need to identify a way to synchronise the collection in the source with the collection in the target, you could make a convention based on an Id field or some kind of attribute like
[KeyAttribute]
but that sort of implementation needs to be highly specific to your business logic and is outside of the scope of this already monstrous post;)
Types like Decimal
and DateTime
are problematic in these types of scenarios, they should not be compared to null, instead we have to compare them to their default type states, again we can't use the generic default
operator or value in this case because the type can only be resolved at runtime.
So I've changed your classes to include an example of how DateTimeOffset is handled by this logic:
public class Employee
{
public int EmployeeID { get; set; }
public string EmployeeName { get; set; }
public DateTimeOffset Date { get; set; }
public float? Capacity { get; set; }
Nullable<int> MaxShift { get; set; }
public Address ContactAddress { get; set; }
}
public class Address
{
public string Address1 { get; set; }
public string City { get; set; }
public string State { get; set; }
public string ZipCode { get; set; }
}
public static void TestMethod1()
{
Employee employee = new Employee();
employee.EmployeeID = 100;
employee.EmployeeName = "John";
employee.Capacity = 26.2f;
employee.MaxShift = 8;
employee.Date = new DateTime(2020,1,22);
employee.ContactAddress = new Address();
employee.ContactAddress.Address1 = "Park Ave";
employee.ContactAddress.City = "New York";
employee.ContactAddress.State = "NewYork";
employee.ContactAddress.ZipCode = "10002";
Employee employeeCopy = new Employee();
employeeCopy.EmployeeID = 101;
employeeCopy.EmployeeName = "Tom";
employeeCopy.ContactAddress = new Address();
CoalesceTo(employee, employeeCopy);
}
This results in the following object graph:
{
"EmployeeID": 101,
"EmployeeName": "Tom",
"Date": "2020-01-22T00:00:00+11:00",
"Capacity":26.2,
"MaxShift":8,
"ContactAddress": {
"Address1": "Park Ave",
"City": "New York",
"State": "NewYork",
"ZipCode": "10002"
}
}
Instead of trying to do a deep copy at all, these types of issues are generally easier and less resource intensive if you do a full deep clone first, and then set your values.
There are many posts on SO regarding deep clone , my preference is just to use JSON.Net to serialize and then deserialize.
public static T Clone<T>(T value, Newtonsoft.Json.JsonSerializerSettings settings = null) { var objectType = value.GetType(); var cereal = Newtonsoft.Json.JsonConvert.SerializeObject(value, settings); return (T)Newtonsoft.Json.JsonConvert.DeserializeObject(cereal, objectType, settings); }
However this code requires the Newtonsoft.Json nuget package reference.
Cloning the object sets all the common/default values first , and then we only modify those properties that we need for this specific test, or code block.
public void TestMethod1()
{
Employee employee = new Employee();
employee.EmployeeID = 100;
employee.EmployeeName = "John";
employee.ContactAddress = new Address();
employee.ContactAddress.Address1 = "Park Ave";
employee.ContactAddress.City = "New York";
employee.ContactAddress.State = "NewYork";
employee.ContactAddress.ZipCode = "10002";
// Create a deep clone of employee
Employee employeeCopy = Clone(employee);
// set the specific fields that we want to change
employeeCopy.EmployeeID = 101;
employeeCopy.EmployeeName = "Tom";
}
Often we can find simpler solutions if we are open to changing our approach, this solution will have the same output as if we had conditionally copied across the property values, but without comparing anything.
If you have other reasons for a conditional copy, referred to in other solutions to this post as a Merge or Coalesce , then my other answer using reflection will do the job, but its not as robust as this one.
[TestClass]
public class UnitTest11
{
[TestMethod]
public void TestMethod1()
{
Employee employee = new Employee();
employee.EmployeeID = 100;
employee.EmployeeName = "John";
employee.Date = DateTime.Now;
employee.ContactAddress = new Address();
employee.ContactAddress.Address1 = "Park Ave";
employee.ContactAddress.City = "New York";
employee.ContactAddress.State = "NewYork";
employee.ContactAddress.ZipCode = "10002";
Employee employeeCopy = new Employee();
employeeCopy.EmployeeID = 101;
employeeCopy.EmployeeName = "Tom";
employeeCopy.ContactAddress = new Address();
employeeCopy.ContactAddress.City = "Bei Jing";
//copy all properties from employee to employeeCopy
CoalesceTo(employee, employeeCopy);
Console.ReadLine();
}
/// Deep Copy the top level properties from this object only if the corresponding property on the target object IS NULL.
/// </summary>
/// <param name="source">the source object to copy from</param>
/// <param name="target">the target object to update</param>
/// <returns>A reference to the Target instance for chaining, no changes to this instance.</returns>
public static void CoalesceTo(object source, object target, StringComparison propertyComparison = StringComparison.OrdinalIgnoreCase)
{
var sourceType = source.GetType();
var targetType = target.GetType();
var targetProperties = targetType.GetProperties();
foreach (var sourceProp in sourceType.GetProperties())
{
if (sourceProp.CanRead)
{
var sourceValue = sourceProp.GetValue(source);
// Don't copy across nulls or defaults
if (!IsNull(sourceValue, sourceProp.PropertyType))
{
var targetProp = targetProperties.FirstOrDefault(x => x.Name.Equals(sourceProp.Name, propertyComparison));
if (targetProp != null && targetProp.CanWrite)
{
if (!targetProp.CanRead)
continue; // special case, if we cannot verify the destination, assume it has a value.
else if (targetProp.PropertyType.IsArray || targetProp.PropertyType.IsGenericType // It is ICollection<T> or IEnumerable<T>
&& targetProp.PropertyType.GenericTypeArguments.Any()
&& targetProp.PropertyType.GetGenericTypeDefinition() != typeof(Nullable<>) // because that will also resolve GetElementType!
)
continue; // special case, skip arrays and collections...
else
{
// You can do better than this, for now if conversion fails, just skip it
try
{
var existingValue = targetProp.GetValue(target);
if (IsValueType(targetProp.PropertyType))
{
// check that the destination is NOT already set.
if (IsNull(existingValue, targetProp.PropertyType))
{
// we do not overwrite a non-null destination value
object targetValue = sourceValue;
if (!targetProp.PropertyType.IsAssignableFrom(sourceProp.PropertyType))
{
// TODO: handle specific types that don't go across.... or try some brute force type conversions if neccessary
if (targetProp.PropertyType == typeof(string))
targetValue = targetValue.ToString();
else
targetValue = Convert.ChangeType(targetValue, targetProp.PropertyType);
}
targetProp.SetValue(target, targetValue);
}
}
else if (!IsValueType(sourceProp.PropertyType))
{
// deep clone
if (existingValue == null)
existingValue = Activator.CreateInstance(targetProp.PropertyType);
CoalesceTo(sourceValue, existingValue);
}
}
catch (Exception)
{
// suppress exceptions, don't set a field that we can't set
}
}
}
}
}
}
}
/// <summary>
/// Check if a boxed value is null or not
/// </summary>
/// <remarks>
/// Evaluate your own logic or definition of null in here.
/// </remarks>
/// <param name="value">Value to inspect</param>
/// <param name="valueType">Type of the value, pass it in if you have it, otherwise it will be resolved through reflection</param>
/// <returns>True if the value is null or primitive default, otherwise False</returns>
public static bool IsNull(object value, Type valueType = null)
{
if (value is null)
return true;
if (valueType == null) valueType = value.GetType();
if (valueType.IsPrimitive || valueType.IsEnum || valueType.IsValueType)
return value.Equals(Activator.CreateInstance(valueType));
// treat empty string as null!
if (value is string s)
return String.IsNullOrWhiteSpace(s);
return false;
}
/// <summary>
/// Check if a type should be copied by value or if it is a complexe type that should be deep cloned
/// </summary>
/// <remarks>
/// Evaluate your own logic or definition of Object vs Value/Primitive here.
/// </remarks>
/// <param name="valueType">Type of the value to check</param>
/// <returns>True if values of this type can be straight copied, false if they should be deep cloned</returns>
public static bool IsValueType(Type valueType)
{
// TODO: any specific business types that you want to treat as value types?
// Standard .Net Types that can be treated as value types
if (valueType.IsPrimitive || valueType.IsEnum || valueType.IsValueType || valueType == typeof(string))
return true;
// Support Nullable Types as Value types (Type.IsValueType) should deal with this, but just in case
if (valueType.HasElementType // It is array/enumerable/nullable
&& valueType.IsGenericType && valueType.GetGenericTypeDefinition() == typeof(Nullable<>))
return true;
return false;
}
}
public class Employee
{
public int EmployeeID { get; set; }
public string EmployeeName { get; set; }
public DateTimeOffset Date { get; set; }
public float? check { get; set; }
public Address ContactAddress { get; set; }
}
public class Address
{
public string Address1 { get; set; }
public string City { get; set; }
public string State { get; set; }
public string ZipCode { get; set; }
}
Thank you very much for every one,especially for @Chris Schaller I post the code above
private Employee Check(Employee employee,Employee employeeCopy)
{
if (employeeCopy.EmployeeID==0 && employee.EmployeeID !=0)
{
employeeCopy.EmployeeID = employee.EmployeeID;
}
if (employeeCopy.EmployeeName == null && employee.EmployeeName != null)
{
employeeCopy.EmployeeName = employee.EmployeeName;
}
if (employeeCopy.ContactAddress == null)
{
if (employeeCopy.ContactAddress.Address1 == null && employee.ContactAddress.Address1 != null)
{
employeeCopy.ContactAddress.Address1 = employee.ContactAddress.Address1;
}
if (employeeCopy.ContactAddress.City == null && employee.ContactAddress.City != null)
{
employeeCopy.ContactAddress.City = employee.ContactAddress.City;
}
if (employeeCopy.ContactAddress.State == null && employee.ContactAddress.State != null)
{
employeeCopy.ContactAddress.State = employee.ContactAddress.State;
}
if (employeeCopy.ContactAddress.ZipCode == null && employee.ContactAddress.ZipCode != null)
{
employeeCopy.ContactAddress.ZipCode = employee.ContactAddress.ZipCode;
}
}
return employeeCopy;
}
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