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how to use rigidbody constraints in unity 2d

I am a beginner I stated unity about 9 months now I made several 3d games I am making a 2d game and I am trying to freeze all positions of my players in an if statement how to do that in a 2d game

Assuming you have a Rigidbody2D (in a variable called myRigidbody), you can use:

myRigidbody.constraints = RigidbodyConstraints2D.FreezeAll;

And if you just want to freeze your position and not your rotation, you can use:

myRigidbody.constraints = RigidbodyConstraints2D.FreezePosition;

Hope this helped:)

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