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how can I pass value from java variable as callback to Unity c# Variable or function (through Android plugin)

I am writing a Plugin for Unity3D in Android Studio (Java) and I want to pass a boolean value as callback to Unity C# variable or function. I need help in this.

On your Java-side:

public static void SendUnityResults()
{
    boolean yourBool = false;
    UnityPlayer.UnitySendMessage("gameObjectNameThatReceiveTheValue", "CallbackMethodName", String.valueOf(yourBool));
}

On your Unity-side:

Make a GameObject with the name " gameObjectNameThatReceiveTheValue " and with a public method called " CallbackMethodName ".

Edit: Added Unity-side method

public void CallbackMethodName(string yourStringedBool)
{
    bool yourBool = bool.Parse(yourStringedBool);
    Debug.Log("Your bool received with value:" + yourBool);
}

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