I want to get messages when a window is moving.
I started to write a simple c++ console application that hooks into the default notepad application of windows. One part of it contains the following code to set the hook (not all three, only one)
_hook = SetWindowsHookEx(WH_MOUSE, CallWndProc, _dllInstance, tid); //WORKS
_hook = SetWindowsHookEx(WH_KEYBOARD, CallWndProc, _dllInstance, tid); //WORKS
_hook = SetWindowsHookEx(WH_CALLWNDPROC, CallWndProc, _dllInstance, tid); //DOESNT WORK
So basically the procedure of the hooking is the same and every hook type works with the same callback function. Why does it not work with the WH_CALLWNDPROC? When applying WH_CALLWNDPROC the hook is successful like the others but it simply doesn't work.
This is the callback function
// The callback function
LRESULT CALLBACK CallWndProc(int nCode, WPARAM wParam, LPARAM lParam) {
std::cout << "callback " << counter++ << "\n";
//This is a must
return CallNextHookEx(_hook, nCode, wParam, lParam);
}
But CallWndProc is never called when setting this hook.
I even tried to call the CallWndProc function inside of the DLL but this also didn't work so I removed it entirely from the DLL and now it's an empty DLL. Even if it worked, it would be of no use to me because I need to handle the messages in my application not on the target thread.
Any Tips? Here is the full code
#include "Main.h"
#include <Windows.h>
#include <iostream>
/* Variable to store the HANDLE to the hook. Don't declare it anywhere else then globally
or you will get problems since every function uses this variable. */
HHOOK _hook;
// the dll instance
HINSTANCE _dllInstance;
//HOOKPROC _dllCallback;
int counter = 0;
// The callback function
LRESULT CALLBACK CallWndProc(int nCode, WPARAM wParam, LPARAM lParam) {
std::cout << "callback " << counter++ << "\n";
//This is a must
return CallNextHookEx(_hook, nCode, wParam, lParam);
}
// This functions installs a hook to a window with given title
int InstallHook(const wchar_t* title) {
/* 1. Get window handle of given title */
std::wcout << "INFO: Getting window handle for \"" << title << "\"...\n";
HWND hwnd = FindWindow(NULL, title);
if (hwnd == NULL) {
std::cout << "ERROR: Could not find target window.\n";
return -1;
}
/* 2. Get ThreadID (TID) of the window handle */
std::wcout << "INFO: Getting TheadID (TID) of \"" << title << "\"...\n";
DWORD pid = NULL; // If we dont know -> NULL
DWORD tid = GetWindowThreadProcessId(hwnd, &pid);
if (tid == NULL) {
std::cout << "ERROR: Could not find target window.\n";
return -2;
}
/* 3. Load in the DLL */
std::wcout << "INFO: Loading the DLL\n";
_dllInstance = LoadLibrary(TEXT("winhooks_dll.dll"));
if (_dllInstance == NULL) {
std::cout << "ERROR: Could not load DLL...\n";
return -3;
}
/* 3.5 Get Callback function from dll*/
//_dllCallback = (HOOKPROC)GetProcAddress(_dllInstance, "_wmProcCallback@12");
//if (_dllCallback == NULL) {
// std::cout << "ERROR: Could not get Callback function from dll instance\n";
// return -4;
//}
/* 4. Install the hook and set the handle */
std::wcout << "INFO: Setting the hook...\n";
_hook = SetWindowsHookEx(WH_MOUSE, CallWndProc, _dllInstance, tid); // The local callback version
//_hook = SetWindowsHookEx(WH_CALLWNDPROCRET, _dllCallback, _dllInstance, tid); // The dll callback function
if (_dllInstance == NULL) {
std::cout << "ERROR: Could not set hook handle\n";
return -5;
}
return 0;
}
int main() {
const wchar_t* title = L"Untitled - Notepad";
if (InstallHook(title) != 0) {
std::wcout << "ERROR: Could not install hook on " << title << " last error -> " << GetLastError() << "\n";
system("pause");
return 1;
}
std::wcout << "SUCCESS: Hook is successfully installed on " << title << "\n";
std::wcout << "Running message loop..." << std::endl;
MSG msg;
while (GetMessage(&msg, NULL, 0,0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
Firstly, source platform (32bit or 64bit) must be matched to destination platform.(In my 64bit machine, notepad is 64bit.)
Secondly,for a hook procedure in DLL, Don't verify whether it works or not by print, the same as std::out. The DLL has nowhere to print its content. The following code uses a file stream.
// The callback function
LRESULT CALLBACK CallWndProc(int nCode, WPARAM wParam, LPARAM lParam) {
if (nCode == HC_ACTION)
{
if (wParam > 0)
{
std::cout << "sent by the current thread wParam=" << wParam;
}
CWPSTRUCT* s = (CWPSTRUCT*)lParam;
//have no
std::cout << " Index=" << nwinhooksdll++ << " s->message=" << s->message << " s->hwnd=" << s->hwnd << " s->wParam=" << s->wParam << " s->lParam=" << s->lParam << "\n";
//MessageBox(NULL,L"CallWndProc",L"CALLBACK",0);
//works
myfile << " Index=" << nwinhooksdll++ << " s->message=" << s->message << " s->hwnd=" << s->hwnd << " s->wParam=" << s->wParam << " s->lParam=" << s->lParam << "\n";
}
//This is a must
return CallNextHookEx(_hook, nCode, wParam, lParam);
}
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