I'm storing an image in a Java ByteBuffer object. I'm fetching each coordinate with a basic offset function like this:
public static int offset(int x, int y, int z, int width, int height) {
return (z * height + y) * width + x;
}
And you can get the colors like so:
int r = imageBuffer.get(offset + 0) & 0xFF; //0xFF is the hexadecimal way of writing 255, turns this byte into an unsigned byte
int g = imageBuffer.get(offset + 1) & 0xFF;
int b = imageBuffer.get(offset + 2) & 0xFF;
int a = imageBuffer.get(offset + 3) & 0xFF;
I want to flip the image in the ByteBuffer horizontally/vertically, but most of my searches turn up queries on flip()
. I was wondering if this is even possible with just the ByteBuffer, or if I'm going to have to come up with a more complex solution? It needs to still be a ByteBuffer by the ending of my processing.
Here is the information I have available:
private ByteBuffer imageBuffer;
private int imageWidth, imageHeight;
Any help is appreciated! Thank you for your time!
No worries! I managed to do it myself. Just make a byte array copy and then write a new bytebuffer with that to get the desired result.
public void mirror(boolean flipHorizontally, boolean flipVertically) {
byte[] pixels = new byte[imageBuffer.capacity()];
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
int offset = NNGINEUtil.offset(x, y, width);
int flipX = (flipHorizontally ? (width - 1) - x : x);
int flipY = (flipVertically ? (height - 1) - y: y);
int invOffset = NNGINEUtil.offset(flipX, flipY, width);
byte r = imageBuffer.get(invOffset + 0);
byte g = imageBuffer.get(invOffset + 1);
byte b = imageBuffer.get(invOffset + 2);
byte a = imageBuffer.get(invOffset + 3);
pixels[offset + 0] = r;
pixels[offset + 1] = g;
pixels[offset + 2] = b;
pixels[offset + 3] = a;
}
}
imageBuffer = ByteBuffer.wrap(pixels);
}
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