简体   繁体   中英

Avoiding circular imports for the 100th time

Summary

I keep on having an ImportError in a complex project. I've distilled it to the bare minimum that still gives the error.

Example

A wizard has containers with green and brown potions. These can be added together, resulting in new potions that are also either green or brown.

We have a Potion ABC, which gets its __add__ , __neg__ and __mul__ from the PotionArithmatic mixin. Potion has 2 subclasses: GreenPotion and BrownPotion .

In one file, it looks like this:

onefile.py :

from abc import ABC, abstractmethod

def add_potion_instances(potion1, potion2): # some 'outsourced' arithmatic
    return BrownPotion(potion1.volume + potion2.volume)

class PotionArithmatic:
    def __add__(self, other):
        # Adding potions always returns a brown potion.
        if isinstance(other, base.Potion):
            return add_potion_instances(self, other)
        return BrownPotion(self.volume + other)

    def __mul__(self, other):
        # Multiplying a potion with a number scales it.
        if isinstance(other, Potion):
            raise TypeError("Cannot multiply Potions")
        return self.__class__(self.volume * other)

    def __neg__(self):
        # Negating a potion changes its color but not its volume.
        if isinstance(self, GreenPotion):
            return BrownPotion(self.volume)
        else:  # isinstance(self, BrownPotion):
            return GreenPotion(self.volume)

    # (... and many more)


class Potion(ABC, PotionArithmatic):
    def __init__(self, volume: float):
        self.volume = volume

    __repr__ = lambda self: f"{self.__class__.__name__} with volume of {self.volume} l."

    @property
    @abstractmethod
    def color(self) -> str:
        ...


class GreenPotion(Potion):
    color = "green"


class BrownPotion(Potion):
    color = "brown"


if __name__ == "__main__":

    b1 = GreenPotion(5)
    b2 = BrownPotion(111)

    b3 = b1 + b2
    assert b3.volume == 116
    assert type(b3) is BrownPotion

    b4 = b1 * 3
    assert b4.volume == 15
    assert type(b4) is GreenPotion

    b5 = b2 * 3
    assert b5.volume == 333
    assert type(b5) is BrownPotion

    b6 = -b1
    assert b6.volume == 5
    assert type(b6) is BrownPotion

This works.

Split into files into importable module

Each part is put in its own file inside the folder potions , like so:

usage.py
potions
| arithmatic.py
| base.py
| green.py
| brown.py
| __init__.py

potions/arithmatic.py :

from . import base, brown, green

def add_potion_instances(potion1, potion2):
    return brown.BrownPotion(potion1.volume + potion2.volume)

class PotionArithmatic:
    def __add__(self, other):
        # Adding potions always returns a brown potion.
        if isinstance(other, base.Potion):
            return add_potion_instances(self, other)
        return brown.BrownPotion(self.volume + other)

    def __mul__(self, other):
        # Multiplying a potion with a number scales it.
        if isinstance(other, base.Potion):
            raise TypeError("Cannot multiply Potions")
        return self.__class__(self.volume * other)

    def __neg__(self):
        # Negating a potion changes its color but not its volume.
        if isinstance(self, green.GreenPotion):
            return brown.BrownPotion(self.volume)
        else:  # isinstance(self, BrownPotion):
            return green.GreenPotion(self.volume)

potions/base.py :

from abc import ABC, abstractmethod
from .arithmatic import PotionArithmatic

class Potion(ABC, PotionArithmatic):
    def __init__(self, volume: float):
        self.volume = volume

    __repr__ = lambda self: f"{self.__class__.__name__} with volume of {self.volume} l."

    @property
    @abstractmethod
    def color(self) -> str:
        ...

potions/green.py :

from .base import Potion

class GreenPotion(Potion):
    color = "green"

potions/brown.py :

from .base import Potion

class BrownPotion(Potion):
    color = "brown"

potions/__init__.py :

from .base import Potion
from .brown import GreenPotion
from .brown import BrownPotion

usage.py :

from potions import GreenPotion, BrownPotion

b1 = GreenPotion(5)
b2 = BrownPotion(111)

b3 = b1 + b2
assert b3.volume == 116
assert type(b3) is BrownPotion

b4 = b1 * 3
assert b4.volume == 15
assert type(b4) is GreenPotion

b5 = b2 * 3
assert b5.volume == 333
assert type(b5) is BrownPotion

b6 = -b1
assert b6.volume == 5
assert type(b6) is BrownPotion

Running usage.py gives the following ImportError :

ImportError                               Traceback (most recent call last)
usage.py in <module>
----> 1 from potions import GreenPotion, BrownPotion
      2 
      3 b1 = GreenPotion(5)
      4 b2 = BrownPotion(111)
      5 

potions\__init__.py in <module>
----> 1 from .green import GreenPotion
      2 from .brown import BrownPotion

potions\brown.py in <module>
----> 1 from .base import Potion
      2 
      3 class GreenPotion(Potion):
      4     color = "green"

potions\base.py in <module>
      1 from abc import ABC, abstractmethod
      2 
----> 3 from .arithmatic import PotionArithmatic
      4  

potions\arithmatic.py in <module>
----> 1 from . import base, brown, green
      2 
      3 class PotionArithmatic:
      4     def __add__(self, other):

potions\green.py in <module>
----> 1 from .base import Potion
      2 
      3 class GreenPotion(Potion):
      4     color = "green"

ImportError: cannot import name 'Potion' from partially initialized module 'potions.base' (most likely due to a circular import) (potions\base.py)

Further analysis

  • Because Potion is a subclass of the mixin PotionArithmatic , the import of PotionArithmatic in base.py cannot be changed.
  • Because GreenPotion and BrownPotion are subclasses of Potion , the import of Potion in green.py and brown.py cannot be changed.
  • That leaves the imports in arithmatic.py . This is where the change must be made.

Possible solutions

I've looked for hours and hours into this type of problem.

  • The usual solution is to not import the classes Potion , GreenPotion , and BrownPotion into the file arithmatic.py , but rather import the files in their entirety, and access the classes with base.Potion , green.GreenPotion , brown.BrownPotion . This I have already done in the code above, and does not solve my problem.

  • A possible solution is to move the imports into the functions that need them, like so:

arithmatic.py :

def add_potion_instances(potion1, potion2):
    from . import base, brown, green # <-- added imports here
    return brown.BrownPotion(potion1.volume + potion2.volume)

class PotionArithmatic:
    def __add__(self, other):
        from . import base, brown, green # <-- added imports here
        # Adding potions always returns a brown potion.
        if isinstance(other, base.Potion):
            return add_potion_instances(self, other)
        return brown.BrownPotion(self.volume + other)

    def __mul__(self, other):
        from . import base, brown, green # <-- added imports here
        # Multiplying a potion with a number scales it.
        if isinstance(other, base.Potion):
            raise TypeError("Cannot multiply Potions")
        return self.__class__(self.volume * other)

    def __neg__(self):
        from . import base, brown, green # <-- added imports here
        # Negating a potion changes its color but not its volume.
        if isinstance(self, green.GreenPotion):
            return brown.BrownPotion(self.volume)
        else:  # isinstance(self, BrownPotion):
            return green.GreenPotion(self.volume)

Though this works, you can imagine this results in many additional lines if the file contains many more methods for the mixin class, esp. if these in turn call functions on the module's top level.

  • Any other solution...? That actually works and is not completely cumbersome as the duplicated imports in the code block above?

Many thanks!

I thought of 2 (very similar) ways to get it to work. None is ideal, but they both seem to resolve the problem, by no longer relying on inheritance for the mixin.

In both, the potions/base.py file is changed to the following:

potions/base.py :

from abc import ABC, abstractmethod

class Potion(ABC): # <-- mixin is gone
    # (nothing changed here)

from . import arithmatic  # <-- moved to the end
arithmatic.append_methods()  # <-- explicitly 'do the thing'

What we do with potions/arithmatic.py depends on the solution.

Keep the mixin class, but append the methods manually

This solution I like the best. In arithmatic.py , we can keep the original PotionArithmatic class. We just add a list of relevant dunder methods it, and the append_methods() function to do the appending.

potions/arithmatic.py :

from . import base, brown, green

def add_potion_instances(potion1, potion2):
    # (nothing changed here)

def PotionArithmatic:
    ATTRIBUTES = ["__add__", "__mul__", "__neg__"] # <-- this is new
    # (nothing else changed here)

def append_methods(): # <-- this is new as well
    for attr in PotionArithmatic.ATTRIBUTES:
        setattr(base.Potion, attr, getattr(PotionArithmatic, attr))

Completely get rid of the mixin

Alternatively, we can get rid of the PotionArithmatic class alltogether, and just append the methods directly to the Potion class object:

potions/arithmatic.py :

from . import base, brown, green

def _add_potion_instances(potion1, potion2):
    return brown.BrownPotion(potion1.volume + potion2.volume)

def _ext_add(self, other):
    # Adding potions always returns a brown potion.
    if isinstance(other, base.Potion):
        return _add_potion_instances(self, other)
    return brown.BrownPotion(self.volume + other)

def _ext_mul(self, other):
    # Multiplying a potion with a number scales it.
    if isinstance(other, base.Potion):
        raise TypeError("Cannot multiply Potions")
    return self.__class__(self.volume * other)

def _ext_neg(self):
    # Negating a potion changes its color but not its volume.
    if isinstance(self, green.GreenPotion):
        return brown.BrownPotion(self.volume)
    else:  # isinstance(self, BrownPotion):
        return green.GreenPotion(self.volume)

def append_methods():
    base.Potion.__add__ = _ext_add
    base.Potion.__mul__ = _ext_mul
    base.Potion.__neg__ = _ext_neg

Both introduce more coupling and necessitate moving imports to the end of base.py , but apart from that - they work.

You somehow have to break the circle of the class dependencies. I haven't tried it out, but I think the following strategy might work. The idea is to construct the class PotionArithmatic first with no dependencies. Then you can inject the methods after the class has been fully constructed. But it is perhaps just as cumbersome as your solution:

class PotionArithmatic:
    external_add = None
    external_mul = None
    external_neg = None
    def __add__(self, other):
        return PotionArithmatic.external_add(self,other)

    def __mul__(self, other):
        return PotionArithmatic.external_mul(self,other)

    def __neg__(self):
        return PotionArithmatic.external_neg(self)

def external_add(a,b):
    pass # put your code here

def external_mul(a,b):
    pass # put your code here

def external_neg(a):
    pass # put your code here

PotionArithmatic.external_add = external_add
PotionArithmatic.external_mul = external_mul
PotionArithmatic.external_neg = external_neg

I did some testing and found the following works. For your code, it would mean combining brown.py and green.py into a single module (colors.py?), but it would still allow you to break things apart without hitting import errors.

./test.py

import potion

p1 = potion.Sub1()
p1.foo()

./potion/__init__.py

from .sub import Sub1, Sub2

./potion/mixin.py

from . import sub

class Mixin:
    def foo(self):
        return sub.Sub1(), sub.Sub2()

./potion/sub.py

from .base import Base

class Sub1(Base):
    pass

class Sub2(Base):
    pass

./potion/base.py

from .mixin import Mixin

class Base(Mixin):
    pass

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM