Don't ask me why I am doing what I am doing... that would be a long story. For now, the purpose of this post is to learn and to understand why things don't work the way I expect. Possibly my expectations are wrong?
So initially I build my own SystemC 2.3.3 library from source using a recent compiler, say gcc 10.2.0 . However, to preserve backwards compatibility with older gccs, I request C++11:
./configure CXXFLAGS="-DSC_CPLUSPLUS=201103L"
Next I want to build an application using an older gcc that supports C++11 (and the same ABI), say gcc 8.2.0 , :
g++ -std=c++11 sc_main.cpp -I/path/to/systemc/include -L/path/to/systemc/lib -lsystemc -lm -o sim
To my surprise, link fails:
libsystemc.so: undefined reference to `std::__cxx11::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >::basic_stringstream()
In effect, comparing the outputs of
nm --demangle `/path/to/gcc/10.2.0/bin/g++ --print-file-name libstdc++.so` | grep "std::__cxx11::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >::"
and
nm --demangle `/path/to/gcc/8.2.0/bin/g++ --print-file-name libstdc++.so` | grep "std::__cxx11::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >::"
reveals some differences. Indeed, the former contains std::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >::basic_stringstream()
whereas the latter doesn't.
Is this expected? Does it mean that in general, it is necessary but not sufficient for the producer and the consumer of a library to use the same C++ version (and the same ABI)? Or is there something else going on that I don't understand?
Does it mean that in general, it is necessary but not sufficient for the producer and the consumer of a library to use the same C++ version (and the > same ABI)?
Correct. Backwards/forwards compatibility is not defined just by the C++ language version used when compiling source code. Backwards/forwards compatibility is a complicated topic of its own. But I'll just give a simple contrived, example that illustrates some underlying concepts.
Let's simplify what a std::string
is. It's basically a pointer, and the number of characters in the string:
namespace std {
class string {
char *chars;
size_t nchars;
public:
// Constructors and other methods.
};
}
The real std::string
is somewhat more complicated (and would use symbol names that are reserved for C++ implementations, but that's immaterial). This is just a simplified illustration. std::string
existed even before C++11. So, things roll along, over the years, and your C++ compiler has been updated to C++20. For whatever reason its C++ library decided to change this class slightly:
namespace std {
class string {
size_t nchars;
char *chars;
public:
// Constructors and other methods.
};
}
At this point you can choose to instruct your new C++ compiler to compile only at the C++11 language revision. This will allow only C++11 language features. However the resulting binary code still will not be binary-compatible with code that was built by an older version of the C++ compiler, which was compiled with an incompatible class layout.
In general: in order for C++ code built by a new compiler to be binary compatible with code built by an older compiler, an explicit compilation/configuration option would be needed. It's certainly possible that this is this might be the option that specifies the general C++ language version, but just doing that is not generally sufficient. All that does is instruct the compiler which language version to use for compiling the C++ code. Newer language versions obsolete/deprecate features from earlier versions, and the purpose of the language option is to allow source code written for an earlier version of the C++ standard to be compiled, by the current C++ compiler. This is not the same thing as backwards/forwards compatibility.
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