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ASSIMP Convert .blend to .x with skeleton (armature) and Irrlicht

I'm using Assimp to convert .blend files to .x. The mesh converted well, but when I access the joints I get the scene elements like camera, root, armature. There is some way to export only the mesh and bones?

This feature is currently not supported. If you are interested in this it would be great to get a feature request for that.

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