I am loading an image to the GPU by leveraging ID3D12Resource
type. And I found some documentation on how to convert the ID3D12Resource
to a Microsoft::AI::MachineLearning::TensorFloat
in the Microsoft documentation , but I can't seem to find how to revert it back to ID3D12Resource
.
I am following the Machine Learning samples from Microsoft documentation, and the output from the model evaluation is a Microsoft::AI::MachineLearning::TensorFloat
type:
How do I take the model output that is a TensorFloat
type and convert it back to ID3D12Resource
. Ideally, I would like to override the content from the original ID3D12Resource
input with the return of the model.
Thank you for your help :)
In order to get the model's output as a D3D12Resource type you can just do the following:
com_ptr<ID3D12Resource> resultResource;
results.Outputs().Lookup(outputName).as<ITensorNative>()->GetD3D12Resource( resultResource.put() );
Documentation reference:
https://docs.microsoft.com/en-us/windows/ai/windows-ml/native-apis/itensornative_getd3d12resource
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