function changeColor(btn){
btn.style.backgroundColor = "red";
}
let btn1 = document.getElementById("1");
btn1.addEventListener("click",changeColor(btn1));
I know that calling a function in the " addEventListner " immediately call the function. But I do need to pass a object to my function inside " addEventListner() " because I'm planning to use only one general function to handle clicks of 10 buttons.
You have to create an anonymous function () => changeColor(btn)
function changeColor(btn){
obj.style.backgroundColor = "red";
}
let btn1 = document.getElementById("1");
btn1.addEventListener("click", () => changeColor(btn));
From the above comment...
"A handler function gets passed an Event type to it. An UI event always features a
currentTarget
and atarget
property. The OP should access the former...event.currentTarget.style.backgroundColor = "red";
."
Instead of using the color changing function as callback one could implement a button specific click handler which forwards its current target to a generic function which changes the background color of any passed element reference.
function changeElementColor(elm){ elm.style.backgroundColor = 'red'; } function handleButtonClick(evt) { changeElementColor(evt.currentTarget); } document.querySelectorAll('button').forEach(btnElm => btnElm.addEventListener('click', handleButtonClick) );
<button><em>Hallo</em></button> <button><b>World</b></button>
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