Haven't program for a while, but I have this game project where I need to randomized who will be player 1 and player 2 and I need to use a user-defined function because it will be part of a bigger function. Player 1 and 2 should reflect whaat will be printed above. How can I improve my code? I also cannot use global variables.
#include<stdio.h>
int randomColor(int nRandom, int nRed, int nBlue)
{
srand(time(NULL));
nRandom = (rand()%2);
switch (nRandom)
{
case 0:
nRed = 1;
nBlue = 2;
printf("\n\n\tPlayer %d = Red\n", nRed);
printf("\tPlayer %d = Blue\n", nBlue);
break;
case 1:
nRed = 2;
nBlue = 1;
printf("\n\n\tPlayer %d = Blue\n", nRed);
printf("\tPlayer %d = Red\n", nBlue);
break;
}
}
int main()
{
int nRandom, nRed, nBlue;
randomColor(nRandom, nRed, nBlue);
printf("\nPlayer %d (R) turn", nRed);
printf("\nPlayer %d (B) turn", nBlue);
}
Although what you have is fine, you could be more efficient by having one boolean variable instead of the two. Player1Dark=True or False Then Player2Dark is not required, its just !Player1Dark As they are mustually exclusive
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