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android: set up simplest opengl es app

i am looking for some sample code or tutorial that sets up the most basic opengl es application.

for example, just do glClear() in the renderloop.

i have already been searching the web but all i found was either out of date or too much and too complicated.

thanks!

Hm, have you tried the new "resources" tab at the android developers home? There's a nice tutorial showing the ( they name it... ) most simple opengl-es app . Shouldn't be too hard to start from that point.

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