简体   繁体   中英

Java 2D Drawing Framework

Currently, I am using JHotDraw https://sourceforge.net/projects/jhotdraw/ as Figures Drawing Framework in my application.

JHotDraw is a two-dimensional graphics framework for structured drawing editors that is written in Java. It is based on Erich Gamma's JHotDraw, which is copyright 1996, 1997 by IFA Informatik and Erich Gamma.

I was wondering, besides JHotDraw, do you try out any Java 2D Drawing Framework, which is worth a try?

Whether any framework "is worth a try" is a judgment call. It is entirely subjective.

You can look at G , a 2D library. Can't decided for you whether it is worth it.

Depends on what needs to be done. Sometimes it is better to use raw Java 2D. Sometimes there is a need to use some markup language, so you can use such things as http://code.google.com/p/flying-saucer// . Also there are some SVG 2 Java generators which can translate SVG file into java code, which will produce the same result using java 2d.

Slick also is a 2d game(graphic) library :
http://slick.cokeandcode.com/index.php

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM