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Building Qt on Windows 7 with Visual Studio 2010

Was anyone able to build Qt on Windows 7 (64-bit) with Visual Studio 2010? I've tried different compilers and the -no-webkit option for configure, but every time nmake fails with error code U1077. Would be very greatful for suggestions.

I successfully compiled 64-bit version of Qt 4.7.2 (minimal) on Windows 7 64-bit (Ultimate) with VS2010 SP1 + Windows SDK 7.1 (64-bit release environment).


Installation order was as recommended:

1. Visual Studio 2010
2. Windows SDK 7.1
3. Visual Studio 2010 SP1
4. Visual C++ 2010 SP1 Compiler Update for the Windows SDK 7.1


VS2010 have been switched to use Windows SDK 7.1 as a default Platform Toolset:

"C:\\Program Files\\Microsoft SDKs\\Windows\\v7.1\\Setup\\WindowsSdkVer.exe" -version:v7.1


OpenSSL 64-bit version have been compiled as described here:

http://wiki.qt.io/Building_Qt_Desktop_for_Windows_with_MSVC#Building_OpenSSL

and here:

http://wiki.openssl.org/index.php/Compilation_and_Installation#W64


OpenSSL 64-bit version installation path was:

"C:\\Program Files\\OpenSSL"


Content of qt-everywhere-opensource-src-4.7.2.zip have been unpacked here:

"C:\\Program Files\\Nokia\\Qt 4.7.2"


To configure build environment I used batch script (setqtbuildenv.cmd) with the following content:

@echo off
echo Setting Microsoft Windows SDK 7.1 Environment set WINSDKDIR=C:\\Program Files\\Microsoft SDKs\\Windows\\v7.1 call "%WINSDKDIR%\\Bin\\SetEnv.cmd" /Release /x64 /win7
echo Setting OpenSSL Environment set OPENSSLDIR=C:\\PROGRA~1\\OpenSSL set PATH=%OPENSSLDIR%\\bin;%PATH% set LIB=%OPENSSLDIR%\\lib;%LIB% set INCLUDE=%OPENSSLDIR%\\include;%INCLUDE%
echo Setting Qt Environment set QTDIR=C:\\PROGRA~1\\Nokia\\QT47~1.2 set PATH=%PATH%;%QTDIR%\\bin
cd /d "%QTDIR%"
configure.exe -release -opensource -shared -platform win32-msvc2010 -no-webkit -no-phonon -no-phonon-backend -no-script -no-scripttools -no-qt3support -no-multimedia -no-ltcg



And finally nmake command have been used.

I have had the same issue , ultimately gave up building from source and used the binary instead. Works fine so far (since i am only using it for my graphics course project)

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