I want to set image dynamically on the ImageButton in android. However, i have more than 200 images. what would be the good solution for that?
The best idea is that i can use the name of image to call different images. ie imagebutton.setImage("/res/abc.png"); however, it seems to me that it is not trivial to do so.. please help me to solve this problems. thanks a lot!!
regards penny
You can take the images in your resource folder. After that follow this simple code:
try {
Class<drawable> res = R.drawable.class;
if(str!=null){
Field field = res.getField(str);
int drawableId = field.getInt(null);
bengalidaypng.setImageResource(drawableId);
}
}
catch (Exception e) {
System.out.println("Image not found in drawable folder");
}
A more detailed sample can be found here .
You could use Typed Array resource. There is an example at the end of the link how to use it for drawables (images).
Edited:
Resources can be accessed as raw data: use AssetManager.open(..) Then you can use BitmapFactory.decodeStream(..) to create a Bitmap from the data stream.
您可以将图像存储到数据库中,然后在绑定每一行时将图像拉入ListView中 。
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.