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C# network programming using lidgren with mono

I'm currently writing a small online game using c# XNA and lidgren and I want to use mono + lidgren to write the server-program that is able to run on linux (cheaper hosting solutions). Is it possible to use lidgren and mono together? Should I use a different library or write my own socket solution with .NET functions?

Thanks for the answers

Yes, Lidgren only requires System.Net.Sockets to run. MoMa only reports one minor issue; NetworkInterface GetNetworkInterface() has [MonoTodo] set - it seems it currently only works on Linux and Windows (which might be good enough)

The distribution doesn't come with prebuilt binaries; but just load the solution and build it.

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