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Int Argument in operator++

class myClass
{
    public:

    void operator++()
    {
        // ++myInstance.
    }

    void operator++(int)
    {
        // myInstance++.
    }
}

Besides letting the compiler distinguish between myInstance++ and ++myInstance , is the optional int argument in operator++ actually for anything? If so, what is it?

As @Konrad said, the int argument is not used for anything, other than to distingush between the pre-increment and post-increment forms.

Note however that your operators should return a value. Pre-increment should return a reference, and post-increment should return by-value. To wit:

class myClass
{

public:

myClass& operator++()
{
    // ++myInstance. 
    return * this;   
}
myClass operator++(int)
{
    // myInstance++.
    myClass orig = *this;
    ++(*this);  // do the actual increment
    return orig;
}
};

EDIT:

As Gene Bushuyev mentions correctly below, it is not an absolute requirement that operator++ return non-void. However, in most cases (I can't think of an exception) you'll need to. Especially if you want to assign the results of the operator to some other value, such as:

myClass a;
myClass x = a++;

EDIT2:

Also, with the postimcrement version, you will return the object before it was incremented. This is typically done using a local temporary. See above.

is the optional int argument in operator++ actually for anything?

No. The only purpose is to distinguish between the two overloads. Quite disappointing, I know. ;-)

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