I have a List that contains a Canvas
which contains also some UIElement
as follow:
List<Canvas> cvList = new List<Canvas>();
Canvas cv = new Canvas();
cv.Width = 100;
cv.Height = 100;
Button btn = new Button();
btn.Content = "OK";
cv.Children.Add(btn);
cvList.Add(cv);
The array size of Canvas
is dynamic and immmutable, which is the reason I use List instead of Array
.
My question is if I were to modify properties of one UIElement
(ie Button.Content), how could I access the Button
properties? If it was an Array I could simply loop through the array and find an index that matches, like below:
Canvas[] cv = new Canvas[myInt];
Button[] btn = new Button[myInt];
for (int i = 0; i<myInt; i++)
{
cv[i] = new Canvas();
btn[i] = new Button();
btn[i].Content = "OK";
cv[i].Children.Add(btn[i]);
}
btn[5].Content = "Not OK";
but how could I do so for an UIElement that is in a List?
List<UIElement>[int].UIElement.Properties
You would do it the exact same way. You can loop through and find the index that matches.
foreach (Canvas c in cvList) {
// Do something.
}
This code will work on lists as well as arrays:
for (int i = 0; i<myInt; i++)
{
cv[i].Content = "Hello";
}
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