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C++ openGl texture mapping images onto a sphere

嗨,我只是想知道如何使用Qtcreator在openGL im中将图像(.cpp)渲染到多维数据集上的球体上,因此它的C ++我有一个坐标im茫然如何将图像放置到实际球体上?

i don't understand "onto a sphere on a cube"

I guess you meant "environment map"

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