#include <stdio.h>
class InnerOne {
int m_iDummy;
public:
InnerOne(int iDummy) {
m_iDummy=iDummy;
}
InnerOne& operator=(InnerOne &obj) {
printf("In InnerOne Operator=\n");
m_iDummy = obj.m_iDummy;
return *this;
}
};
class OuterOne {
InnerOne m_innerOne;
public:
OuterOne(int iVal) : m_innerOne(iVal) {
}
};
int main() {
OuterOne a(1);
OuterOne b(2);
a = b;
return 1;
}
Will InnerOne 's operator = get called? If yes then how and why?
Yes. The automatically generated assignment operator for OuterOne
will call the assignment operator of InnerOne
.
Yes. The compiler generated copy-assignment for OuterOne
will invoke the operator=
for InnerOne
.
As a sidenote, its better if you write InnerOne
copy-assignment as:
InnerOne& operator=(const InnerOne &obj)
//^^^^ add this!
const
is necessary, or else your code wouldn't work for the following:
const InnerOne x(10);
InnerOne y(10);
y = x; //compilation error - if you use your code
See the error here: http://www.ideone.com/YMTJS
And once you add const
as I suggested, it'll compile. See this: http://www.ideone.com/xj06z
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