Basically, I'm looking to do something like this:
HANDLE hThread1 = CreateThread(...);
HANDLE hThread2 = CreateThread(...);
HANDLE hThread3 = CreateThread(...);
...
WaitForMultipleObjects( 3, {hThread1,hThread2,hThread3}, FALSE, INFINITE );
instead of this:
HANDLE hThread[3];
hThread[0] = CreateThread(...);
hThread[1] = CreateThread(...);
hThread[2] = CreateThread(...);
...
WaitForMultipleObjects( 3, hThread, FALSE, INFINITE );
The only solution I've found is using std::initializer_list
, but obviously WaitForMultipleObjects()
doesn't doesn't accept an std::initializer_list
Write a wrapper, then.
DWORD wait_for_multiple_objects(
std::initializer_list<HANDLE> handles,
bool wait_all = false, DWORD time = INFINITE
) {
return WaitForMultipleObjects(
handles.size(), &*handles.begin(), wait_all, time
);
}
Now you can do:
wait_for_multiple_objects({ handle1, handle2, handle3 });
This obviously requires C++11 compiler that supports initializer_list
. std::vector<HANDLE>
might be a better type for the argument if you expect to pass an already-existing one. Or a more generic iterator/range interface, but that's left as an exercise for the reader.
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