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Draw a Shape within paint method

My program is a method to draw a circle on JPanel with multi-thread. The following is a part of my code. I can draw a Image in the paint method, but I can't draw a Shape in paint method. What's wrong with it?

public void paint(Graphics g) {
    if (draw == true) {
        super.paint(g);
        Graphics2D g2d = (Graphics2D)g;
            for (Star s : this.items) {
                g2d.draw(s.cirle);
            }
        Toolkit.getDefaultToolkit().sync();
        g.dispose();
    }
}

// a constructor of my star class
public Star(int delay,int initialX,int initialY){
    //ImageIcon ii = new ImageIcon(this.getClass().getResource("star.jpg"));
    //starImage = ii.getImage();
    Shape circle = new Ellipse2D.Float(initialX,initialY,100f,100f);
    System.out.println(circle);
    x=initialX;
    y=initialY;
    randomDesXY();
    this.delay=delay;
}

Error message:

Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:232)
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:207)
    at sun.java2d.pipe.BufferedRenderPipe.draw(BufferedRenderPipe.java:525)
    at sun.java2d.pipe.PixelToParallelogramConverter.draw(PixelToParallelogramConverter.java:148)
    at sun.java2d.pipe.ValidatePipe.draw(ValidatePipe.java:154)
    at sun.java2d.SunGraphics2D.draw(SunGraphics2D.java:2383)
    at tma1.Board.paint(Board.java:61)
    at javax.swing.JComponent.paintToOffscreen(JComponent.java:5221)
    at javax.swing.BufferStrategyPaintManager.paint(BufferStrategyPaintManager.java:295)
    at javax.swing.RepaintManager.paint(RepaintManager.java:1206)
    at javax.swing.JComponent._paintImmediately(JComponent.java:5169)
    at javax.swing.JComponent.paintImmediately(JComponent.java:4980)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:770)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:728)
    at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677)
    at javax.swing.RepaintManager.access$700(RepaintManager.java:59)
    at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1621)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:705)
    at java.awt.EventQueue.access$000(EventQueue.java:101)
    at java.awt.EventQueue$3.run(EventQueue.java:666)
    at java.awt.EventQueue$3.run(EventQueue.java:664)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:675)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:211)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:128)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:117)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:113)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:105)
    at java.awt.EventDispatchThread.run(EventDispatchThread.java:90)
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:232)
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:207)
    at sun.java2d.pipe.BufferedRenderPipe.draw(BufferedRenderPipe.java:525)
    at sun.java2d.pipe.PixelToParallelogramConverter.draw(PixelToParallelogramConverter.java:148)
    at sun.java2d.pipe.ValidatePipe.draw(ValidatePipe.java:154)
    at sun.java2d.SunGraphics2D.draw(SunGraphics2D.java:2383)
    at tma1.Board.paint(Board.java:61)
    at javax.swing.JComponent.paintToOffscreen(JComponent.java:5221)
    at javax.swing.BufferStrategyPaintManager.paint(BufferStrategyPaintManager.java:295)
    at javax.swing.RepaintManager.paint(RepaintManager.java:1206)
    at javax.swing.JComponent._paintImmediately(JComponent.java:5169)
    at javax.swing.JComponent.paintImmediately(JComponent.java:4980)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:770)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:728)
    at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677)
    at javax.swing.RepaintManager.access$700(RepaintManager.java:59)
    at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1621)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:705)
    at java.awt.EventQueue.access$000(EventQueue.java:101)
    at java.awt.EventQueue$3.run(EventQueue.java:666)
    at java.awt.EventQueue$3.run(EventQueue.java:664)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:675)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:211)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:128)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:117)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:113)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:105)
    at java.awt.EventDispatchThread.run(EventDispatchThread.java:90)
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:232)
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:207)
    at sun.java2d.pipe.BufferedRenderPipe.draw(BufferedRenderPipe.java:525)
    at sun.java2d.pipe.PixelToParallelogramConverter.draw(PixelToParallelogramConverter.java:148)
    at sun.java2d.pipe.ValidatePipe.draw(ValidatePipe.java:154)
    at sun.java2d.SunGraphics2D.draw(SunGraphics2D.java:2383)
    at tma1.Board.paint(Board.java:61)
    at javax.swing.JComponent.paintToOffscreen(JComponent.java:5221)
    at javax.swing.BufferStrategyPaintManager.paint(BufferStrategyPaintManager.java:295)
    at javax.swing.RepaintManager.paint(RepaintManager.java:1206)
    at javax.swing.JComponent._paintImmediately(JComponent.java:5169)
    at javax.swing.JComponent.paintImmediately(JComponent.java:4980)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:770)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:728)
    at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677)
    at javax.swing.RepaintManager.access$700(RepaintManager.java:59)
    at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1621)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:705)
    at java.awt.EventQueue.access$000(EventQueue.java:101)
    at java.awt.EventQueue$3.run(EventQueue.java:666)
    at java.awt.EventQueue$3.run(EventQueue.java:664)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:675)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:211)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:128)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:117)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:113)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:105)
    at java.awt.EventDispatchThread.run(EventDispatchThread.java:90)
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:232)
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:207)
    at sun.java2d.pipe.BufferedRenderPipe.draw(BufferedRenderPipe.java:525)
    at sun.java2d.pipe.PixelToParallelogramConverter.draw(PixelToParallelogramConverter.java:148)
    at sun.java2d.pipe.ValidatePipe.draw(ValidatePipe.java:154)
    at sun.java2d.SunGraphics2D.draw(SunGraphics2D.java:2383)
    at tma1.Board.paint(Board.java:61)
    at javax.swing.JComponent.paintToOffscreen(JComponent.java:5221)
    at javax.swing.BufferStrategyPaintManager.paint(BufferStrategyPaintManager.java:295)
    at javax.swing.RepaintManager.paint(RepaintManager.java:1206)
    at javax.swing.JComponent._paintImmediately(JComponent.java:5169)
    at javax.swing.JComponent.paintImmediately(JComponent.java:4980)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:770)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:728)
    at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677)
    at javax.swing.RepaintManager.access$700(RepaintManager.java:59)
    at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1621)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:705)
    at java.awt.EventQueue.access$000(EventQueue.java:101)
    at java.awt.EventQueue$3.run(EventQueue.java:666)
    at java.awt.EventQueue$3.run(EventQueue.java:664)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:675)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:211)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:128)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:117)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:113)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:105)
    at java.awt.EventDispatchThread.run(EventDispatchThread.java:90)
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:232)
    at java.awt.geom.Path2D$Float.<init>(Path2D.java:207)
    at sun.java2d.pipe.BufferedRenderPipe.draw(BufferedRenderPipe.java:525)
    at sun.java2d.pipe.PixelToParallelogramConverter.draw(PixelToParallelogramConverter.java:148)
    at sun.java2d.pipe.ValidatePipe.draw(ValidatePipe.java:154)
    at sun.java2d.SunGraphics2D.draw(SunGraphics2D.java:2383)
    at tma1.Board.paint(Board.java:61)
    at javax.swing.JComponent.paintToOffscreen(JComponent.java:5221)
    at javax.swing.BufferStrategyPaintManager.paint(BufferStrategyPaintManager.java:295)
    at javax.swing.RepaintManager.paint(RepaintManager.java:1206)
    at javax.swing.JComponent._paintImmediately(JComponent.java:5169)
    at javax.swing.JComponent.paintImmediately(JComponent.java:4980)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:770)
    at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:728)
    at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677)
    at javax.swing.RepaintManager.access$700(RepaintManager.java:59)
    at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1621)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:705)
    at java.awt.EventQueue.access$000(EventQueue.java:101)
    at java.awt.EventQueue$3.run(EventQueue.java:666)
    at java.awt.EventQueue$3.run(EventQueue.java:664)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:675)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:211)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:128)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:117)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.

................
  1. Custom painting should be done in the paintComponent() method, not the paint() method.
  2. Don't use the dispose() method on the Graphics object. The only time you use dispose() is when you create your own Graphics object.
  3. I have no idea why you are using the sync() method. I've never seen that in painting code before.

Remove Shape from this code.

public Star(int delay,int initialX,int initialY){
    Shape circle = new Ellipse2D.Float(initialX,initialY,100f,100f);

Edit:

If you declare Shape circle in the constructor, then the word circle in the constructor means a local variable named circle (not an attribute circle ). If you use NetBeans or Eclipse, you can check whether a variable is a local variable or an attribute by its color. The IDE highlights the color of attributes and local variables differently.

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