I'm trying read a bitmap image and use class wxBitmap with this constructor:
wxBitmap (const char bits[], int width, int height, int depth=1)
But i cannot understand why when I call the method:
wxDC::DrawBitmap (const wxBitmap &bitmap, wxCoord x, wxCoord y, bool useMask=false)
the image is completely distorted.
Here's the code:
wxBitmap*
MyFrame::readImage(const char* filename, int x, int y)
{
char* bits = new char[x*y];
char byte;
long i = 0;
std::ifstream f(filename, std::ios::binary);
f.seekg(54, std::ios::beg); // skip header
while(i < x*y) {
f.read((char *)&byte, sizeof(char));
bits[i++] = byte;
}
f.close();
return (new wxBitmap(bits, x, y) );
}
After that when I try to draw the bitmap nothing works.
Instead of poking inside a bitmap file and creating a wxBitmap
out of the raw data, use wxImage
to load the file, then convert it to a wxBitmap
:
wxBitmap*
MyFrame::readImage(const char* filename)
{
wxImage image(wxString(filename));
return new wxBitmap(image);
}
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