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Android application using libgdx crashes since update to ADT 17

My Android program crashes. This started after updating Eclipse to 3.6.2 and updating the SDK and ADT (to 17), I had a problem. (After I updated eclipse, my ddms crashed too, but i fixed that.) I've now updated my SDK and ADT to 18, but I still have this problem. My lib folders in my Java project and Android project haven't changed. I use Mario tutorials and build those. My java project runs well, but I don't understand why my Android projects cant run.

Crash screenshot in my phone: 在此输入图像描述

LogCat in Eclipse: 在此输入图像描述

正如在这里解释和解决的那样,最新的ADT插件的一些变化导致了这一点,解决方案只是将所有需要的源添加到您的Android项目中,如链接所示。

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