I am working on a console application where i have to deal with multiple sound file with all of same type(.wav or .mp3). I have the option to chose between the two.
I can play the sound fine using PlaySound() function but i need some extra features.
I need pausing the sound and then play from the position where it paused last time.
OR
Set a time from where playing should start and time for which it should play.
1 of the two options will do the job.
I am working on windows with DEV C++ compiler.
Any help and ideas?
Use the Windows Media Player activeX control for anything more sophistcated than straight playing of a WAV file. It is far easier.
See "Using the Windows Media Player Control in a C++ Program" on MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd564580(v=vs.85).aspx
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