I have a xml-layout that consists two FrameLayouts(f1 and f2). F1 fills all screen's area, and f2 is hided under the screen by using android:layout_marginBottom="-900dp". Layout:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="@+id/llMainLayout"
android:orientation="vertical">
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical">
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="@+id/f1" android:background="@color/white">
<fragment
android:id="@+id/leftsidefragment"
android:name="de.com.fragments.ChapterDescriptionPageFragment"
android:layout_width="match_parent"
android:layout_height="fill_parent"/>
</FrameLayout>
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:id="@+id/flRightWindowPart"
android:background="@android:color/transparent"
android:layout_gravity="bottom">
<fragment
android:id="@+id/f2"
android:name="de.com.fragments.ChapterSubchaptersListFragmentWithHeader"
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
</FrameLayout>
</FrameLayout>
</LinearLayout>
Then I do the translate animation: f2 is rising up. All works fine except for one trouble - f2 is invisible during the animation. Code of method that construct the animation:
public Animation constructSlideUpAnimation(boolean inverse){
if (inverse)
return new TranslateAnimation(
Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, 0.0f,
Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, 900
);
else
return new TranslateAnimation(
Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, 0.0f,
Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, -900
);
}
Write if you need some others chunks of code. I really appreciate any help. Thanks in advance.
通过添加代码来解决该问题,该代码将第二个fragment(f2)的高度设置为value,即动画完成后的高度
我不确定,但是您必须将动画对象的持续时间设置为毫秒。
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