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Testing OpenGL ES performance

I have gotten to the stage in my project where i need to test the performance of my OpenGL ES rendering. I understand that the OpenGL ES Performance Detective is handy for such tasks. Unfortunately i cannot initialize a case in the application.

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Does this have anything to do with my application being faulty?

Try using configuration that doesn't strip debug symbols, as this seems to help in most cases when you have any problems using instruments.

Go to edit scheme window -> select Profile App -> change build configuration to Debug.

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