I've got problems passing a member function of a C++ CLI class to a native C callback from a library.
To be precise its the Teamspeak 3 SDK.
You can pass a non member function using the following code without problem:
struct ClientUIFunctions funcs;
/* Initialize all callbacks with NULL */
memset(&funcs, 0, sizeof(struct ClientUIFunctions));
funcs.onConnectStatusChangeEvent = onConnectStatusChangeEvent;
But I need to pass a pointer to a member function, for example:
funcs.onConnectStatusChangeEvent = &MyClass::onConnectStatusChangeEvent;
Any other idea how to use the event within a non static member function is welcome to.
Thanks in advance!
This can only be done via a static class function because C doesn't know anything about the vtable or what object the function is part of. See below for a C++ and Managed C++ example
This could however be a work around, build a wrapper class which handles all the callbacks you need.
#include <string.h>
struct ClientUIFunctions
{
void (*onConnectStatusChangeEvent)(void);
};
class CCallback
{
public:
CCallback()
{
struct ClientUIFunctions funcs;
// register callbacks
my_instance = this;
/* Initialize all callbacks with NULL */
memset(&funcs, 0, sizeof(struct ClientUIFunctions));
funcs.onConnectStatusChangeEvent = sOnConnectStatusChangeEvent;
}
~CCallback()
{
// unregister callbacks
my_instance = NULL;
}
static void sOnConnectStatusChangeEvent(void)
{
if (my_instance)
my_instance->OnConnectStatusChangeEvent();
}
private:
static CCallback *my_instance;
void OnConnectStatusChangeEvent(void)
{
// real callback handler in the object
}
};
CCallback *CCallback::my_instance = NULL;
int main(int argc, char **argv)
{
CCallback *obj = new CCallback();
while (1)
{
// do other stuff
}
return 0;
}
Another possibility would be if the callback supports and void *args
like void (*onConnectStatusChangeEvent)(void *args);
which you can set from the plugin. You could set the object in this args space so in de sOnConnectStatusChangeEvent you would have something like this:
static void sOnConnectStatusChangeEvent(void *args)
{
if (args)
args->OnConnectStatusChangeEvent();
}
For managed C++ it should be something like this, however I can't get it to compile because it doesn't like the template brackets..
wrapper.h:
using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;
using namespace System::Text;
namespace Test
{
struct ClientUIFunctions
{
void (*onConnectStatusChangeEvent)(void);
};
public delegate void ConnectStatusChangeEvent(void);
public ref class ManagedObject
{
public:
// constructors
ManagedObject();
// destructor
~ManagedObject();
//finalizer
!ManagedObject();
event ConnectStatusChangeEvent^ OnConnectStatusChangeEvent {
void add(ConnectStatusChangeEvent^ callback) {
m_connectStatusChanged = static_cast<ConnectStatusChangeEvent^> (Delegate::Combine(m_connectStatusChanged, callback));
}
void remove(ConnectStatusChangeEvent^ callback) {
m_connectStatusChanged = static_cast<ConnectStatusChangeEvent^> (Delegate::Remove(m_connectStatusChanged, callback));
}
void raise(void) {
if (m_connectStatusChanged != nullptr) {
m_connectStatusChanged->Invoke();
}
}
}
private:
ConnectStatusChangeEvent^ m_connectStatusChanged;
};
class CCallback
{
public:
static void Initialize(ManagedObject^ obj);
static void DeInitialize(void);
private:
static void sOnConnectStatusChangeEvent(void);
static gcroot<ManagedObject^> m_objManagedObject;
};
}
wrapper.cpp:
#include <string.h>
#include "wrapper.h"
using namespace System;
using namespace Test;
void CCallback::Initialize(ManagedObject^ obj)
{
struct ClientUIFunctions funcs;
// register callbacks
m_objManagedObject = obj;
/* Initialize all callbacks with NULL */
memset(&funcs, 0, sizeof(struct ClientUIFunctions));
funcs.onConnectStatusChangeEvent = sOnConnectStatusChangeEvent;
}
void CCallback::DeInitialize(void)
{
// unregister callbacks
m_objManagedObject = nullptr;
}
void CCallback::sOnConnectStatusChangeEvent(void)
{
if (m_objManagedObject != nullptr)
m_objManagedObject->OnConnectStatusChangeEvent();
}
// constructors
ManagedObject::ManagedObject()
{
// you can't place the constructor in the header but just for the idea..
// create wrapper
CCallback::Initialize(this);
}
// destructor
ManagedObject::~ManagedObject()
{
this->!ManagedObject();
}
//finalizer
ManagedObject::!ManagedObject()
{
CCallback::DeInitialize();
}
gcroot<ManagedObject^> CCallback::m_objManagedObject = nullptr;
int main(array<System::String ^> ^args)
{
ManagedObject^ bla = gcnew ManagedObject();
while (1)
{
// do stuff
}
return 0;
}
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