I did something like this :
Thread 1 :
pDlg = new CAxDialogImpl<A>();
// start thread2 here
Thread 2 :
pDlg->Create();
while(GetMessage(&msg, 0, 0, 0) > 0)
{
...
}
Code like this leads to crash. Is there anybody can explain why ?
It depends where the underlying window (HWND) is created. If the CAxDialogImpl constructor creates the window then it would live on thread 1 and messages for it could not be processed on thread 2. If the CAxDialogImpl::Create() method creates the HWND then it would live on thread 2 and messages could be happily processed there.
Where does the actual crash occur?
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