I am trying to compile boost under iOS, but every time I try to launch my project errors occurs like this:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk/usr/include/c++/4.2.1/bits/c++locale.h:79:28: No member named 'vsnprintf' in namespace 'std'; did you mean 'vsprintf'?
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk/usr/include/c++/4.2.1/bits/c++locale.h:79:60: Too many arguments to function call, expected 3, have 4
I think that the main reason is compiler, I try to change some settings and play with compiler but every time new errors occurs, so here are my current settings for compiler,
Boost version is 1.44.0, XCode version is 4.5
Anybody knows how I must configurate my project to compile boost under iOS ?
根据vsnprintf()
这个参考页面,它是在C ++ 11中引入的,所以代替-std=C++98
try -std=C++0x
(但是,编译器可能不支持C +中引入的所有功能) +11)。
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