I wonder if I could load Xbox Live avatar
model into my XNA
project?
I found some information that this is impossible in PC
apps. But why? If I can use it in WP7
and Xbox
apps, so why I couldn't here?
No, the Xbox Live Avatar API is not exposed to projects that are not running on top of the Xbox Live ecosystem.
Your options as an independent app is to use avatar URLs to get a static image of it:
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