I've been playing around with error handling, and wrote a short program to try to understand exception handling. I wrote the following program where the user inputs a number, and the program catches any exceptions thrown by cin:
#include <iostream>
int main()
{
std::cin.exceptions(std::cin.failbit);
int ReturnCode = 0;
try{
float Number;
std::cout << "Number: \n";
std::cin >> Number;
std::cout << Number << "\n";
}
catch(...){
std::cerr << "Input error \n";
std::cin.clear();
char BadInput[5];
std::cin >> BadInput;
ReturnCode = 1;
};
char StopChar;
std::cout << "Press a key and enter: \n";
std::cin >> StopChar;
return ReturnCode;
}
I compiled the code in Xcode, but no exception was thrown when a string was given. However, when I compiled it using terminal and the command g++ main.cpp -Wall -Wextra -o program
, everything worked fine. What is going on, and what is the difference between compiling in Xcode vs. using terminal? Any help would be greatly appreciated!
It seems like a bug in libc++.
While compiling from Xcode, default setting is to use clang with libc++. Whereas g++ uses libstdc++. Setting library to libstdc++ in Xcode causes the exception to be thrown.
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