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AndEngine with Box2D Extension

I am newbie to AndEngine. I have done some research and found two extensions for Box2D. One is developed by Nicholas Gramlich itself: https://github.com/nicolasgramlich/AndEnginePhysicsBox2DExtension and the other one is developed by Real Mayo: https://github.com/RealMayo/AndEnginePhysicsBox2DExtension

Now, I am confused which one should I use? Can anyone explain me what's the difference in both of these and which extension should I use?

regards, Syed Umair.

Use the one developed by Nicholas Gramlich.

I browsed the RealMayo extension, it only has 1 commit. It must have been uploaded once by RealMayo, and he didn't make any change there since then.

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